at the moment, the three stars are just a way to encourage the developpers. I have nothing against ai cg, but it has to be correctly implemented. here it's not (yet?) the case. Too many things have to be improved before it can be seen as a game... I will try to sumarize what is good or at least not so bad, what needs to be improved and what is really bad.
first of all a game in a post apocalyptic environment is not so usual, but be carefull, Master of raana, which belong to this type is the benchmark.
the idea is not bad, but only slavery is boring. you have to make it possible to recruit people by other way (mercenary, people who want to revenge just like you...)
the dialog are not bad, but they are not exceptionnal. try to find the balance between talking too much and only give essential informations. also try to insert some humor or funny dialog sometimes.
that's all at this level, too many limitation and no idea how you will implement the combat (once again raana will be the benchmark), not enough naughty content to comment, still to be developped.
be carefull with your next update, if there is not enough improvement, it will be my last try.
first of all a game in a post apocalyptic environment is not so usual, but be carefull, Master of raana, which belong to this type is the benchmark.
the idea is not bad, but only slavery is boring. you have to make it possible to recruit people by other way (mercenary, people who want to revenge just like you...)
the dialog are not bad, but they are not exceptionnal. try to find the balance between talking too much and only give essential informations. also try to insert some humor or funny dialog sometimes.
that's all at this level, too many limitation and no idea how you will implement the combat (once again raana will be the benchmark), not enough naughty content to comment, still to be developped.
be carefull with your next update, if there is not enough improvement, it will be my last try.