- Mar 14, 2020
- 314
- 714
Hello people,
Anyone know how to code a simple opacity slider in a renpy screen? The idea would be to let the user play with a character's clothes... make them more and less transparent. Can be a single image with a clothing overlay. Nothing fancy.
I received one suggestion to put a bar in a call screen that would change the value of the matrixcolor in the clothing image layer using persistent.transparency.
Didn't work - maybe because a note of advice in the Renpy documentation that said "layered images shouldn't use data that changes at runtime."
Can I just create a sliding alpha value for a clothing png?
Any ideas are helpful.
Thanks!
Anyone know how to code a simple opacity slider in a renpy screen? The idea would be to let the user play with a character's clothes... make them more and less transparent. Can be a single image with a clothing overlay. Nothing fancy.
I received one suggestion to put a bar in a call screen that would change the value of the matrixcolor in the clothing image layer using persistent.transparency.
Didn't work - maybe because a note of advice in the Renpy documentation that said "layered images shouldn't use data that changes at runtime."
Can I just create a sliding alpha value for a clothing png?
Any ideas are helpful.
Thanks!