Notice: I finally confirmed you can simply use
Do not use this if you can do that.
*
as your cloud sync pattern. Do not use this if you can do that.
Note: This patch only applies to you if you are:
- Developing a game in Ren'Py
- Intend to or have released on Steam
- Intend to make use of Steam Cloud
- If any of these do not apply to you, neither does this thread.
Issue: To my understanding, Steam Cloud requires a file to have an extension in order to be synced. This means that Ren'Py's "persistent" file is normally impossible to sync.
What this does: This patch attempts to work around that issue by copying your persistent data to a "cloud_persistent.save" file which is possible to sync over Steam Cloud. There's also a little extra in there which should help prevent two different persistent files from overwriting each other when synced.
How to use: This patch may simply be dropped into the game folder and used without any configuration or modification necessary. You are of course welcome to modify, distribute, and otherwise use this code as you wish without any restriction whatsoever (
You must be registered to see the links
).Reporting Issues: Simply reply to this thread with any related information (how you installed the patch, Ren'Py version, etc) and I will try to help where I can. I, however, make no promises that I will be capable of, willing to, or have the time to individually assist every issue.
Compatibility: This was built for and tested on Ren'Py 7.4.4.1439. If you are running a different version and encounter issues, please let me know and I will look into it. To maximize compatibility, I tried to use as many calls as possible that are built into Ren'Py, however I can not promise compatibility with future or past versions.
You don't have permission to view the spoiler content.
Log in or register now.
Last edited: