Okay. To summarize:
You tried to convert
Amnesia [Super Alex], which is 5.91 GB.
Then you tried to convert
Price of Power [Pandaman Games], which is 2.86 GB.
Neither worked. Both crashing as they start up, just after displaying the RenPy logo.
There is
a modded version of Price of Power, which works fine on your Samsung Galaxy S7. It has already been compressed and is 274.4 MB instead of 2.86 GB. From what I can find online, the S7 could be running Android 6.0 (Marshmallow) or Android 8.0 (Oreo).
You have played "other" RenPy games on your S7 - but it sounds like they are the usual mix of "Unofficial RenPy Port" versions available here on F95.
Firstly, let me say I don't do android conversions nor anything to do with Android. I'm just working through the problem, trying to narrow down the unknowns. Though I have seen a lot of people posting about android problems here on the forums.
My first guess is that your version of these games are too big to run on your S7. Most android "ports" are also compressed too. People use tools like
Cruncher to massively reduce the size of the game before doing the android build. Cruncher works by compressing all the images/video/audio to a lower quality format. It is a DESTRUCTIVE process, as the new files completely REPLACE the older (larger) files... So take a copy of the game before running Cruncher on it. But if you are happy to try it, backup the game, run cruncher and then do the android build. The resulting
.apk
should be a lot smaller and hopefully will work.
My second guess is that the Android build process is generating an error or serious warning which you haven't noticed. From what I understand, RenPy uses a few 3rd party tools to build android games and the process is dependent on everything working. I would imagine there are is at least one (probably more) log files generated as the build process runs. I would be checking those.
You could try converting an already smaller game like
Say It Again [Gaerax]
(picked at random), which is only 606.1 MB. That might be a good test of whether your build process is working and it's just a size problem.
A small note... I assume you're download the game and unpacking it somewhere and then copying the
/game/
folder to your RenPy projects folder (or at least you should be). Make sure you delete the file
script_version.txt
from the project, which shouldn't be there in the "developing" folder. I had it cause issues before when (re)building games using different RenPy versions.
There are other common problems with android ports (usually the gradle size options). But that's probably enough for the moment.