sakuyas_mmaster

Well-Known Member
Feb 12, 2018
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or if you tried to keep it balanced, to choose "Neither" to say you had no preference so far and had chosen each of the two equal times.
"Neither" seems like a bit of an odd choice for that case. Why not call it "both"? "Neither" makes it seem like you are somehow rejecting both and looking for an entirely different path (like Mei, or Jensen's daughter or whatever). I know if you played season 1 it is clear, that you didn't reject both Nicky and Vicky. But I was still a little confused when seeing the button named "neither".
 

RogueKnightUK

Co-Writer: Retrieving The Past
Game Developer
Jul 10, 2018
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"Neither" seems like a bit of an odd choice for that case. Why not call it "both"? "Neither" makes it seem like you are somehow rejecting both and looking for an entirely different path (like Mei, or Jensen's daughter or whatever). I know if you played season 1 it is clear, that you didn't reject both Nicky and Vicky. But I was still a little confused when seeing the button named "neither".
Maybe we know there is no long-term path that allows both - but you could end up with neither of those... ;)
 

smokebox

Active Member
Dec 22, 2018
968
3,178
Quick question about season 2, when you had to choose Vicky, Nicky or Neither, that was just about them? because its safe to safe that between those two i choose Vicky, but i still want the chance to romance other girls like Mei, Penny and the Major, so for that i should have choose neither or i can keep on the vicky route for now?
 
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RogueKnightUK

Co-Writer: Retrieving The Past
Game Developer
Jul 10, 2018
913
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Quick question about season 2, when you had to choose Vicky, Nicky or Neither, that was just about them? because its safe to safe that between those two i choose Vicky, but i still want the chance to romance other girls like Mei, Penny and the Major, so for that i should have choose neither or i can keep on the vicky route for now?
The choice, like the paths, is all about who you would like Jensen to end up with at the conclusion of the story.

That doesn't mean that Jensen can't have some fun with others along the way, but there's also the very real risk that being too much of a playboy might make it impossible to successfully win the love of some characters. Remember Vicky's low opinion of men when we first met her? Well, with that in mind, would it be realistic for Jensen to finally convince Vicky that he's not "just after one thing" if he spends the next weeks just having as much of that one thing as possible and isn't fussy about where it comes from?

But that is, of course, balanced against the fact that we want an enjoyable story of adventure, intrigue, passion, and fun.
 

RogueKnightUK

Co-Writer: Retrieving The Past
Game Developer
Jul 10, 2018
913
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Thanks for clarify RogueKnightUK.
You're welcome.

Just as a final word of reassurance, always remember that @MrKnobb created a massive cast of hot characters mostly because at some point he wants to render them all in scenes of lewd depravity somewhere. :D And so long as I can create any sort of reasonable storyline and rationale that makes sense of the characters being okay with it, I don't discourage him a bit.

As with your own mention, I'm pretty keen to get a piece of Penny myself if I can find a reasonable and believable way to make it something the characters would do in a situation we can create. :D We have some plans in the pipeline for lots of fun for Jensen (and without the cop-out of a dream scene that some writers use instead of writing a way to make it happen believably).
 

Luckzor

Active Member
May 2, 2017
539
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I need to know, the second season has important decisions or is like the first where you lack of decisions where you don't decide almost nothing important? (An example is where you have the only "decision" about pervert a woman or the "multiple decision" from choose between two woman) The first game looks pretty but the lack of decisions kill my interest in renpy games.
 

Deleted member 167032

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Aug 16, 2017
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Then i guess your interest is killed... The only choice based system is between choosing a women you like...
If the story cannot hold you interest then no worries... Have a good one.:)

I need to know, the second season has important decisions or is like the first where you lack of decisions where you don't decide almost nothing important? (An example is where you have the only "decision" about pervert a woman or the "multiple decision" from choose between two woman) The first game looks pretty but the lack of decisions kill my interest in renpy games.
 

masteraaran

Newbie
Jun 10, 2017
94
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Just finished all the available content, Season 1 and 2, and I simply can't wait for the next episode to continue the story!
@MrKnobb and @RogueKnightUK hav put together something here that really ticks a lot of boxes for things that I love in my porn games.

A good storyline - I've always enjoyed stories where the MC is powerful, even if he retains a painful past or emotionally raw side of himself. I also like indulging the fantasy of the hardened military/spec-ops man who has plenty of money, lots of connections, and can kick ass. I've occasionally run across erotic stories in the past that tick these boxes, and this game really falls into line with it. It also somewhat resembles the Jack Reacher books (by Lee Child). Given enough time and determination, our MC will wipe the floor with the A-holes who dare to hurt his women.

Also, let's just give a hand for the awesome cameos that feature story hints and characters from some of the other great games, especially Acting Lessons. I LOVE connections like that.

Great renders - Render quality is awesome and the girls are all amazingly well done. I'm super glad that we get to have our fill of many of the lovely female cast, but I'm looking forward to being able to settle down with Mother, Daughter, or both, at the end.

Thanks guys! Can't wait to see more!
 

RogueKnightUK

Co-Writer: Retrieving The Past
Game Developer
Jul 10, 2018
913
2,394
so this was pretty basic starting out didnt think much of it but by the time i finished the most recent update it has grown on me and im def loving and wanting more haha if the dev sees this, keep up the great work!
That's the general consensus, at least as it has come back to us: the story takes a little while to grab you, but once it does, it has a strong grip.

To an extent, the slow start is simply an unavoidable consequence of the fact this is a broad story - there's a lot going on, and a lot of threads that you need to pick up. We've tried to avoid that thing some stories do of giving you a long monologue of backstory when you meet a character because honestly, when was the last time you went home and found your brain reciting to itself "This is my sister. She's kinda smart and yet also a bit naive. We were really close as young kids, but over recent years we've drifted apart a bit...". I mean, I don't know about the rest of you, but when I get home at the end of the day my thoughts are no deeper or journalistic than "Hope noone's in the bathroom. My bladder is bursting!".

We know it is slower and takes a bit more time, but we think it is worthwhile to have the characters unfold and be revealed more naturally. However, that takes time.

We have and need that time anyway - because there is a huge plot unfolding here. We're already setting a pretty fast pace on that plot opening up and playing out. If we went any faster I think we'd start losing people. But if we went any slower, well, at the current pace we've estimated we need 4 series in total, each of 5-6 episodes. We've got a schedule for episode releases that we try to stick by, and that already means @MrKnobb (and team) are going to be working on this for at least another 18 months (roughly) to crank out the full story.

We're planning (and hoping of course) that the story will continue to strengthen its grip, to hold your interest, and to have you eager to see what happens next, all the way to the final conclusion. So far, so good.
 

kajidiablo

Active Member
Apr 8, 2018
848
465
That's the general consensus, at least as it has come back to us: the story takes a little while to grab you, but once it does, it has a strong grip.

To an extent, the slow start is simply an unavoidable consequence of the fact this is a broad story - there's a lot going on, and a lot of threads that you need to pick up. We've tried to avoid that thing some stories do of giving you a long monologue of backstory when you meet a character because honestly, when was the last time you went home and found your brain reciting to itself "This is my sister. She's kinda smart and yet also a bit naive. We were really close as young kids, but over recent years we've drifted apart a bit...". I mean, I don't know about the rest of you, but when I get home at the end of the day my thoughts are no deeper or journalistic than "Hope noone's in the bathroom. My bladder is bursting!".

We know it is slower and takes a bit more time, but we think it is worthwhile to have the characters unfold and be revealed more naturally. However, that takes time.

We have and need that time anyway - because there is a huge plot unfolding here. We're already setting a pretty fast pace on that plot opening up and playing out. If we went any faster I think we'd start losing people. But if we went any slower, well, at the current pace we've estimated we need 4 series in total, each of 5-6 episodes. We've got a schedule for episode releases that we try to stick by, and that already means @MrKnobb (and team) are going to be working on this for at least another 18 months (roughly) to crank out the full story.

We're planning (and hoping of course) that the story will continue to strengthen its grip, to hold your interest, and to have you eager to see what happens next, all the way to the final conclusion. So far, so good.
wasnt all about the slow start that is to be expected with how its set up, some of the time the MC thinking or saying something that would typically lead to a multiple choice scenario i understand this isnt how you went with it, no issue but it was much more prevalent early on compared to midway-current and it wasnt a game changer but the feeling of a forced rout can be a bit annoying lol the story begins to flow and everything came to gether imo like i said mid-current and a little before in the beginning its nice guy omg im a stud with love perfume (basicly) but hes dealing with internal monologe that goes idk should i? and its always hell ya! XD not bad but just seems like writing was going to be more routs but the idea was scraped if you kinda get what i mean by that ANYWAYS sorry for the rant kinda xD love the game is main point and dont expect any changes just wanted to explain myself a bit and ya haha had a hard time putting it into words
 
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