The game's core idea is to mock the player by juxtaposing their efforts with the reward they ultimately receive. I don't dispute the developer's intentions, but I do object to absurdity and stupidity. Because there's nothing there but a gigantic, monotonous, repetitive grind for the sake of fleeting scenes. The game is empty and primitive. Essentially, it's grind for the sake of grinding. And by the time you realize it, you've already wasted an hour or two. The introductory renders, scenes, and characters promise a more interesting start, but if by the middle you realize there's nothing more to the game, no changes or plot twists other than the "long-awaited" scene that must be earned by repeating the same actions a thousand times, then know that you've lost everything, my friend. Once you reach those scenes, you'll lose any sense of satisfaction from the game itself. Recommended title: waste a couple of hours of your life on endless, looping, repetitive grind.