4.10 star(s) 57 Votes

RT5X

Member
Aug 15, 2021
131
225
Having a debate regarding how Patreon, in its quest fo' dat money, has inadvertently lowered the barriers of entry to the porn game market to the point where it has reduced game quality to the lowest level isn't really the point of this website, might as well argue over widgets at an economics conference... but what can "we" do about it? Obviously, make your own shitty game and realize halfway through that you were actually that artistic kid who can draw but can't math (ie, code), not that autistic kid who can't art! Ok, that last part isn't entirely true, since for some of the shitty games devs can't art OR code, and half the reason the games don't die is due the devs being able to speak enough English to arbitrage exchange rates (translation: they live and work in countries that pay in simoleans, but Patreon pays them in US dollars, a relatively stable currency).

So short of getting Patreon put out of business, maybe occasionally pay for the high-quality games? And yes, the irony of pointing this out on a pirating site, not lost on me.
I'm the artistic guy who can't code :(
People say Ren'Py is easy so I'm trying to get into it
 
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slowpersun

Active Member
May 30, 2017
634
432
I'm the artistic guy who can't code :(
People say Ren'Py is easy so I'm trying to get into it
Saying that Ren'Py is easy is relative at best. It's not even a coding language (that's Python, the Py part), but then again, neither is Unity or Godot. They're just game engines, and what is possibly to easily accomplish with one isn't necessary true with others (for example, some devs started in Unity, but now have someone who uses Ren'Py and literally have to backport stuff back into the game in Unity once it's been crapped out. Something Unlimited, perfect example).

But yes, it's a hell of a lot easier to learn how use a game engine than it is to code one from scratch, even moreso for someone who doesn't really have time to even learn to code (let alone wants to). It just also means that it turns out a lot of stuff that is planned, partially implemented, or just poorly implemented is due not only to the limits of one's imagination, but also choice in game engine. Plus, you know, sometimes the game engine's CEO fucks its customers to satisfy their executive bonus requirements maximize profits for shareholders (UNITY!)...

In short, good luck, but you're probably better off just sticking to art and paying someone else to paste the art together with code. Whether you can afford to do that, that's another story...
 

Flash_In_A_Shit_Pan

New Member
Apr 16, 2024
1
0
I wish we could skip through scenes we've already seen 100 times. I mean some skip all the way through when esc is pressed down(Thank fuck) but most dont and that really sucks.
 

wibbled

Member
Dec 11, 2020
479
1,203
I wish we could skip through scenes we've already seen 100 times. I mean some skip all the way through when esc is pressed down(Thank fuck) but most dont and that really sucks.
It's one of the reasons I don't like the Unity engine. That and not being able to scroll back, and other issues. If you want to skip through scenes, that don't work by hitting escape, you could use a simple little program like AHK, with an "auto-enter" script, like I do. Or, my preferred option, play the renpy remake by Night Mirror.

Morty & Summer stuffs I drew
(I have more summer stuff but it's giantess related so idk lol)
I find the "giantess" style amusing. Firstly, I've never heard the term, but I am familiar with the style. It reminds me of the so-called "Venus figurines". The stylized figurines have been found, dating as far back as 35,000 years ago, and depict women with exaggerated boobs and bums, much like the "giantess" style. It seems, to me, that human thinking has not changed that much in 35,000 years. We are still pretty basic creatures, with similar, if not the same, desires and aesthetics as our ancient ancestors.

Personally, being a tall, slim built guy, I prefer my women with slightly less meat on their bones, but each to their own. :)

Wien_NHM_Venus_von_Willendorf.jpg VenusHohlefels2.jpg 800px-Vestonicka_venuse_edit.jpg
 
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Shardoom

Spunkbubble
Donor
May 4, 2017
1,563
1,846
It's one of the reasons I don't like the Unity engine. That and not being able to scroll back, and other issues. If you want to skip through scenes, that don't work by hitting escape, you could use a simple little program like AHK, with an "auto-enter" script, like I do. Or, my preferred option, play the renpy remake by Night Mirror.


I find the "giantess" style amusing. Firstly, I've never heard the term, but I am familiar with the style. It reminds me of the so-called "Venus figurines". The stylized figurines have been found, dating as far back as 35,000 years ago, and depict women with exaggerated boobs and bums, much like the "giantess" style. It seems, to me, that human thinking has not changed that much in 35,000 years. We are still pretty basic creatures, with similar, if not the same, desires and aesthetics as our ancient ancestors.

Personally, being a tall, slim built guy, I prefer my women with slightly less meat on their bones, but each to their own. :)

View attachment 3546390 View attachment 3546391 View attachment 3546393
Are you sure the second one isn't a roast chicken (with tits)?
 

wibbled

Member
Dec 11, 2020
479
1,203
I wish we could skip through scenes we've already seen 100 times. I mean some skip all the way through when esc is pressed down(Thank fuck) but most dont and that really sucks.
Are you sure the second one isn't a roast chicken (with tits)?
I was once told ... the difference between kinky and perverse. Kinky, you use a feather. Perverse, you use the whole chicken.
 
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4.10 star(s) 57 Votes