This is a tough one to review, because it left me feeling a little conflicted on if I enjoyed it or not. Ultimately I would recommend this one to NTR fans (and only NTR fans, because NTR is absolutely not avoidable). The level of passion, skill, and ambition on display here is admirable, but it's not without some faults. I'd err closer to 3.5 stars than a flat 4, but I'll round up, because I did like a lot of what this game offers.
It's a LONG game, with tons of routes and scene variations to experience. It's hard to tell exactly how long I played (since I often find RPGMaker's built in timer runs faster than it should), but I'd say I spent close to 40 hours on this before I stopped playing. And a majority of that was just one run. I used saves and cheats to hop around and experience a few of the routes after my first run, and even then I didn't experience all the game has to offer. If you're after value for money (or, ya know, bandwidth, given where we are), this has it.
But things move slowly. Very slowly. Even when you can unlock a speed up option things progress slowly. The bulk of the game is spent going through the daily cycle, which has 8 time slots. Each time slot is typically only able to advance by doing a specific action, which means visiting the same areas over and over again in a map that isn't huge, but is just big enough to be tedious to traverse after a while. This is good when there are scenes happening, and chatting to the various NPCs reveals fun little side stories happening in tandem to the main story, but oftentimes you'll be in a race to the next major scene because there is nothing new going on.
The H-content that is here is really quite good. I was initially iffy of the fact there are no CGs and everything is done with sprites, but I like sprite art so I was willing to give it a chance. Eventually the fact it was all sprites grew on me, and I think it really helped to make everything feel cohesive. It made all the scenes feel like they were really a part of the world, because they happened literally in the world. The quality of the sex sprites varies somewhat, as the more complex positions often become an unreadable jumble of flesh toned pixels, but the general quality is quite high.
I hestitate to call this game a "hidden NTR" game, as a large portion of the scenes are from the heroine's perspective and everything is on display. That was quite the missed opportunity personally, but not a deal breaker. There is a good amount of true hidden NTR content though, and it is all usually really well done. It's all seamless because it's all spritework, and seeing a scene in the distance change as you get closer to be more innocuous is a great. When the game focuses on the hidden NTR it really shines.
The writing is... passable. It's not terrible, but it's nothing ground breaking. The quality of the translation may play some role in that (lots of jumbled up pronouns and awkwardly worded sentences) but for the most part the quality of the writing is middling at best. A lot of it is typical NTR fare, with many "Oh, no, it's nothing" or "I can't believe it feels so good!" style lines. It does what it needs to, and can actually get decently emotional at times.
The story itself has some issues, mostly pertaining to the initial NTR "inciting incident" that I think are worth mentioning. I won't spoil too much, but spoilers for those wanting to go in blind.
Issues with the story aside, the game does do a pretty good job with the different routes. There's something close to 20 endings to achieve, split across 3 main "themes" (heroine purposefully falls, heroine resists but falls, heroine finds redemption), and the ones I reached were all decent. The bad ends can be devastating, while the good ends are pretty satisfying. There is a "True End" to find that wraps things up nicely enough, but it doesn't really feel super necessary to achieve unless you're really interested in the subplots and other oddities going on alongside the main NTR stuff.
Getting to the actual content is another point I have mixed feelings on. As stated before, there's a hell of a lot to this game. There's 30 days, most split into 8 time slots, and there's usually something to see in most of them. Compounded by the fact that there is a kind of RNG mechanic involved in what you see each day makes it all a little overwhelming. Sometimes it was really hard for me to figure out if my actions would even affect the trajectory of the story. It's not always clear when and how you can interrupt or facilitate the NTR, and there are so many stats and skills being tracked both visibly and behind the scenes that even playing with a guide after my first playthrough was hard. On the one hand, this could make multiple playthroughs more interesting. On the other, it's a fucking slog to get through to see the newer stuff. Also the secrets are obtuse as hell to find, but I think some of that comes down to translation issues.
This game is packed with content and nice sprite art. The hidden NTR content is really good, and the general fall of the heroine is fun to experience. However it is a huge time investment, and accessing a lot of the content is extremely difficult or confusing. I do ultimately like the game, and would recommend it to any NTR fans. Just expect things to progress very slowly, and to find the mechanics a little too complex for their own good. I'd be very interested to see the devs of this take feedback and make another game with the experience they've gained from making this one.
It's a LONG game, with tons of routes and scene variations to experience. It's hard to tell exactly how long I played (since I often find RPGMaker's built in timer runs faster than it should), but I'd say I spent close to 40 hours on this before I stopped playing. And a majority of that was just one run. I used saves and cheats to hop around and experience a few of the routes after my first run, and even then I didn't experience all the game has to offer. If you're after value for money (or, ya know, bandwidth, given where we are), this has it.
But things move slowly. Very slowly. Even when you can unlock a speed up option things progress slowly. The bulk of the game is spent going through the daily cycle, which has 8 time slots. Each time slot is typically only able to advance by doing a specific action, which means visiting the same areas over and over again in a map that isn't huge, but is just big enough to be tedious to traverse after a while. This is good when there are scenes happening, and chatting to the various NPCs reveals fun little side stories happening in tandem to the main story, but oftentimes you'll be in a race to the next major scene because there is nothing new going on.
The H-content that is here is really quite good. I was initially iffy of the fact there are no CGs and everything is done with sprites, but I like sprite art so I was willing to give it a chance. Eventually the fact it was all sprites grew on me, and I think it really helped to make everything feel cohesive. It made all the scenes feel like they were really a part of the world, because they happened literally in the world. The quality of the sex sprites varies somewhat, as the more complex positions often become an unreadable jumble of flesh toned pixels, but the general quality is quite high.
I hestitate to call this game a "hidden NTR" game, as a large portion of the scenes are from the heroine's perspective and everything is on display. That was quite the missed opportunity personally, but not a deal breaker. There is a good amount of true hidden NTR content though, and it is all usually really well done. It's all seamless because it's all spritework, and seeing a scene in the distance change as you get closer to be more innocuous is a great. When the game focuses on the hidden NTR it really shines.
The writing is... passable. It's not terrible, but it's nothing ground breaking. The quality of the translation may play some role in that (lots of jumbled up pronouns and awkwardly worded sentences) but for the most part the quality of the writing is middling at best. A lot of it is typical NTR fare, with many "Oh, no, it's nothing" or "I can't believe it feels so good!" style lines. It does what it needs to, and can actually get decently emotional at times.
The story itself has some issues, mostly pertaining to the initial NTR "inciting incident" that I think are worth mentioning. I won't spoil too much, but spoilers for those wanting to go in blind.
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Issues with the story aside, the game does do a pretty good job with the different routes. There's something close to 20 endings to achieve, split across 3 main "themes" (heroine purposefully falls, heroine resists but falls, heroine finds redemption), and the ones I reached were all decent. The bad ends can be devastating, while the good ends are pretty satisfying. There is a "True End" to find that wraps things up nicely enough, but it doesn't really feel super necessary to achieve unless you're really interested in the subplots and other oddities going on alongside the main NTR stuff.
Getting to the actual content is another point I have mixed feelings on. As stated before, there's a hell of a lot to this game. There's 30 days, most split into 8 time slots, and there's usually something to see in most of them. Compounded by the fact that there is a kind of RNG mechanic involved in what you see each day makes it all a little overwhelming. Sometimes it was really hard for me to figure out if my actions would even affect the trajectory of the story. It's not always clear when and how you can interrupt or facilitate the NTR, and there are so many stats and skills being tracked both visibly and behind the scenes that even playing with a guide after my first playthrough was hard. On the one hand, this could make multiple playthroughs more interesting. On the other, it's a fucking slog to get through to see the newer stuff. Also the secrets are obtuse as hell to find, but I think some of that comes down to translation issues.
This game is packed with content and nice sprite art. The hidden NTR content is really good, and the general fall of the heroine is fun to experience. However it is a huge time investment, and accessing a lot of the content is extremely difficult or confusing. I do ultimately like the game, and would recommend it to any NTR fans. Just expect things to progress very slowly, and to find the mechanics a little too complex for their own good. I'd be very interested to see the devs of this take feedback and make another game with the experience they've gained from making this one.