dark0s
We'll see, maybe I will. At times I think more like a game designer than as a writer. Still, I'm not entirely convinced I need to change that for now. I prefer to keep things easy to access while still giving the player the freedom to choose how they want to handle things.
I'm sure I'll go back at some point and hide things behind choice walls, I'll rebalance all the variables and write whole new routes with the benefit of hindsight. But for now, I prefer to keep it like this. I've taken note though and I will discuss this with Banshee on our next meeting.