- Apr 14, 2020
- 2,369
- 9,348
Thats an incredibly cute kitty.The future is now, old man!
View attachment 3842243
Thats an incredibly cute kitty.The future is now, old man!
View attachment 3842243
God-damn, AI is really getting good. Apart from minor glitches is pretty much passableThe future is now, old man!
View attachment 3842243
TikTok brainrot has me, I fear it is too late.Are you having a stroke? Do you smell burnt toast?
Hells I wouldn't mind seeing more of stuff like this.The future is now, old man!
View attachment 3842243
I would have said that "it's actually not that bad" and that I was just clout-chasing for internet points. But I finally got to the part where the game intros both girls, and the game showed me Greedent first, which knocked a lot of wind out of my sails, so my previous criticisms stand as such....and it's the second time so far I've lowered myself to see the purple leper and the tree squatter and my fucking life, they're even uglier the second time.
It's working fine here, what exactly were the actions you did to get that error? Did you use a new save?The update is great, but when an invitation to the "trisome" event occurs, all characters get the following error:
```
I'm sorry, but an uncaught exception occurred.
Compiling ATL code at game/Rogue_Animations.rpy:5882
NameError: name 'XZoom' is not defined
-- Full Traceback ---------------------------------------------- --------------
Full traceback:
File "script Locations.rpyc", line 269, in script call
File "script Functions.rpyc", line 1269, in script call
File "script Functions.rpyc", line 5705, in script call
File "script Scenes.rpyc", line 7375, in script call
File "Jean_Sex.rpyc", line 21, in script call
File "script Sex.rpyc", line 5276, in script
File "renpy/ast.py", line 1683, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "renpy/exports.py", line 1062, in menu
rv = renpy.store.menu(new_items)
File "renpy/exports.py", line 1298, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 558, in visit_all
for d in self.visit():
File "renpy/atl.py", line 603, in visit
block = self.compile()
File "renpy/atl.py", line 510, in compile
block = self.atl.compile(self.context)
File "renpy/atl.py", line 705, in compile
statements = [ i.compile(ctx) for i in self.statements ]
File "renpy/atl.py", line 953, in compile
value = ctx.eval(expr)
File "renpy/atl.py", line 260, in eval
return eval(expr, renpy.store.__dict__, self.context) # @UndefinedVariable
File "<string>", line 1, in <module>
NameError: name 'XZoom' is not defined
Windows-10-10.0.22621
Ren'Py 7.4.8.1895
Rogue-Like 1.52a
Thu Jul 18 08:34:07 2024
```
AlwaysSquirrelbros... we're gonna make it through this, right?
View attachment 3843543
I think I got it, add this file to the folder "game"got the same errors with npcs have fun by themselves and thresomes as well. Waiting for the next updates whenever he decides to publish it -.-
If there was ever an image gagging for an Azasuke-style variant...The future is now, old man!
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I guess you're in the null honeymoon phaseSo, if I understand correctly, The Null Hypothesis is developing much faster despite having a smaller budget. It's transitioning from a mod to a full-fledged game that doesn't even resemble its original code anymore. It looks better, runs smoothly, and has a story (Juggernaut is freaking awesome). How on earth is anyone still supporting RL-E? Probably just out of sentiment... And just like CS went from a mod to a giant on Steam, I hope TNH delivers just as well.
Sure, I get that grinding and long-term hard work are important, but spending 8 years on a game that only has a few repetitive romantic storylines... even Duke Nukem Forever looked more ambitious in its trailers (all of them from 1997 to 2011...). RL-E doesn't even have a storyline... It's cool to finally get Emma Frost into bed, but... that's it. 8 years of work, and that's all. If houses were built as slowly as Patreons create games, we'd be fighting bears for available caves.I guess you're in the null honeymoon phase
View attachment 3857293
It all goes back to Oni not wanting anyone helping him. TNH has a team working on it, while Oni go-horses everything because he doesn't want help. And it's not for a lack of volunteers, many have offered to help for free.Sure, I get that grinding and long-term hard work are important, but spending 8 years on a game that only has a few repetitive romantic storylines... even Duke Nukem Forever looked more ambitious in its trailers (all of them from 1997 to 2011...). RL-E doesn't even have a storyline... It's cool to finally get Emma Frost into bed, but... that's it. 8 years of work, and that's all. If houses were built as slowly as Patreons create games, we'd be fighting bears for available caves.