[R>Artist 2D] [R>Writer] Unpaid Rogue-lite, date-sim RPG sandbox in early development

aidemalo

New Member
Dec 20, 2020
7
7
Project:

Rogue-lite, date-sim RPG sandbox in early development. The game blends open-ended exploration, relationship-building, and emergent narrative, with a strong focus on transformation, crossdressing, corruption, and a wide range of adult themes. Players create a character, select a background, and interact with a procedurally generated world of NPCs, factions, and events. The tone can range from lighthearted to dark, depending on choices and random events.

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Developer:

Solo dev (TypeScript + Vue + Electron, hobby project)

Looking for:
  • 2D Artists
    • Style: Anime, 2D, flat, closer to games/illustration style.
    • AI Use: Welcome if used professionally (not generic “1girl” but with specific LoRAs for illustration style, or as reference only).
    • Technical: All body parts must be split for Live2D-style rigging (front and side views).
    • Content: Humans to start, with various haircuts, emotion sprites, and clothing. Everything should be in a consistent style (or be aligned later if needed, possibly with AI help), but variety is welcome.
  • Lore Writers
    • Focus: Writing lore for factions, outlining tensions between states/territories, and possibly historic events.
    • Current Work: I am slowly outlining general country types, factions, their lore and behavior, races, and their social dynamics.
    • Contribution: Help flesh out the world’s history, cultures, and the relationships between its powers.
Employment Type:

Unpaid / Hobby collaboration

Work Commitment:

Flexible, part-time, hobby pace (weekends/evenings, as you like). No deadlines, no pressure.

Preferred Method of Contact:

Forum PM first, then Telegram for ongoing discussion.

Job Description:
  • Writers:
    • Expand on the lore for factions, states, and races.
    • Develop the world’s history, key events, and the tensions that drive its politics and stories.
    • Schematic outlines and brainstorming are welcome—no need for polished prose at the start.
  • Artists:
    • Create Live2D-like sprites (front and side views), with modular body parts for rigging.
    • Design a variety of haircuts, facial expressions, and clothing.
    • Consistency in style is important, but creative variety is encouraged.
    • AI-generated art is welcome if used as a tool for professional results or as reference. (no default models)
Additional Comments:
  • The game is developing very slowly, especially given the hobby schedule and ambitious feature set. Please do not expect rapid progress or a quick release.
  • I’m open to implementing any feature you might need for your story or art — though most things are probably already planned.
  • Multiple authors and artists are welcome; I’d love to see a variety of voices and styles.
Interested? Send me a PM with a bit about your interests, and (if you have them) links to your writing or art. Let’s build something unique together!
 

aidemalo

New Member
Dec 20, 2020
7
7
There's second edition in progress, using first as prototype.
Avatar editor from first edition:

Screenshot from 2025-05-20 13-38-50.png

Character page (and twine-like menu panel) from first edition:

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Below is few screenshots of current drafts, including generators and UI. It's a second edition.


Screenshot from 2025-05-20 13-27-34.png



Screenshot from 2025-05-20 13-30-32.png

Screenshot from 2025-05-20 13-31-08.png

Screenshot from 2025-05-20 13-30-46.png

It took few months to make first prototype, more like twine editor with locations and other features.
And second prototype is around two months old.