paid for it and had a good sesh
TLDR - animation S tier - Gameplay F tier - whichever is more important to you will dictate your enjoyment
Pros
5 stars on the art and animation (if you like pixel art it is absolutely up there)- worth playing for that, for me
rare we get full on pregnancy systems in these games too which hits one of my many niches - will also give birth after a bit of time for any who enjoy that
Cons
1 star gameplay
its serviceable but gets old REAL fast as every enemy attacks the same (except bosses) - someone said the kick attack is bad below, it is, as it's just boring to use but just go up to an enemy, they will jump at you within the same distance as all other enemies, back off while they are jumping, when they land they will sit there for a few seconds which gives you time to get 3 kicks in easy, which will down all the small and standard enemies, literally rinse and repeated the whole game, only felt the need to use arrows on bosses (couldn't be bothered to learn their attack patterns)(especially final boss) or to save time to get to the next good enemy animation
this game would have been so much better with a butt load more enemies, some variation in the attack patterns, and shorter levels - plus a run button
side note you can find health and arrow drops (had 40 arrows ready to go at one point) dotted around the map levels but a lack of run ability meant I certainly didn't look for them on purpose
TLDR - animation S tier - Gameplay F tier - whichever is more important to you will dictate your enjoyment
Pros
5 stars on the art and animation (if you like pixel art it is absolutely up there)- worth playing for that, for me
rare we get full on pregnancy systems in these games too which hits one of my many niches - will also give birth after a bit of time for any who enjoy that
Cons
1 star gameplay
its serviceable but gets old REAL fast as every enemy attacks the same (except bosses) - someone said the kick attack is bad below, it is, as it's just boring to use but just go up to an enemy, they will jump at you within the same distance as all other enemies, back off while they are jumping, when they land they will sit there for a few seconds which gives you time to get 3 kicks in easy, which will down all the small and standard enemies, literally rinse and repeated the whole game, only felt the need to use arrows on bosses (couldn't be bothered to learn their attack patterns)(especially final boss) or to save time to get to the next good enemy animation
this game would have been so much better with a butt load more enemies, some variation in the attack patterns, and shorter levels - plus a run button
side note you can find health and arrow drops (had 40 arrows ready to go at one point) dotted around the map levels but a lack of run ability meant I certainly didn't look for them on purpose