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Unity - Roundscape Eclipse [v0.2] [Arvus Games]

  1. 5.00 star(s)

    donysz

    Finished the game I think (not sure if there is any content remaining in current patch), it has good potential, but currently lacking guidance especially for first-time users who aren't used to it. Puzzles are a nice touch requiring some exploration in order to solve it.

    Perhaps an addition of a map and "Uncompleted Quests" section can help players navigate to unlock content. An addition of a gallery would also be good to view unlocks for better replayability, as well as an accelerated development timeline if possible
  2. 3.00 star(s)

    Joniiis

    I'm going to wait at least 2 years to test it again, it has many technical problems, it is a good idea executed very poorly, animations are weird, the combat is weird, the character designs can be improved, some are better than others and there is a clear difference of which are more polished. It is an open world that has a horrifying hud and no map, the points of interest are complex to see them, I had an encounter with a wounded animal without realizing it until a “cinematic” appeared. I think the most serious mistake is the combat. Waiting 2 minutes doing literally nothing ? fucking tedious and boring. I would have preferred a generic hack and slash rather than this crap new system.
  3. 3.00 star(s)

    Justica10

    The rating will change with the release and development of the project.

    I will say that I really like the first part and I was waiting for the sequel. The first impression and what catches the eye is a meager set of character customization. There is no way to customize the body with sliders. There is no genital adjustment(length, width, thickness, type of genitals ) Change and adjust the face, height, muscles. I understand that this is just the beginning, and this is an early build and maybe in future updates, like the female character, it will all be, but now any project that comes out in 3d, whether it's on Unity or Unreal Engine, has flexible appearance settings even at the start and the first build.
    I also hope the developers will take into account the criticism of the players that was in the first part, for example, a lot of people complained that in the first part you can become futa during the invents, but you can't create and play as a futa character.
    The graphics are on 4/10.
    Optimization

    The Rx 7800xt + i7 13700k has starters and microfreezes, not critical of course, but still unpleasant.
    There is no point in discussing anything at all, the game is at a very early stage of development and it is natural that everything will be completed in the future.
    The developers have taken on a very large layer of work. Judging by the roadmap, the game will be released in 2030 at best. The question is, is it worth it?! It's one thing to make simple porn games on Renpy or RPGM, and then a lot of projects do not reach release with several people in the team, it's another to take on such an ambitious project and become a full-fledged indie studio. It's great that you're trying to make the best "adult RPG journey than you can see", but taking a new development bar, you need to change the approach to monetization. If you leave everything as it is (subscription on patreon) then it will all turn into a bottomless pit into which people will just throw money, the project will never come out. You need to go to Kickstarter, look for investors and open a fundraiser with goals like the Subverse, for example.
    This is my personal opinion and many may disagree with me and this is normal, I wish the developers success.