RPG MAKER script help!!

Wlafy

Newbie
Jun 7, 2019
91
433
I have been translating a game for nearly 2 months and it's just about to be finished but there's a character that's supposed to say randomized dialogues depending on how you're supposed to play the game, crashes when you talk and it tries to show those random dialogues. If anybody could spare some time, I really need help, I'm quite desperate even for someone to help me check this code, I know little to nothing about coding.

Please reach me out on discord if you can. My discord is Wlafy
 

Krnekdo

Active Member
Feb 28, 2017
536
434
I bet you could easily fix this yourself if you already know which character causes the crash.

I'll assume that you used T++ to translate the files and it fucked up something that it shouldn't have touched with the wrong regex filter. What you do in this situation is something incredibly, unbelievably simple even. First, backup your translation even to the cloud or a USB drive. You don't want to lose 2 months of progress even if it was only 3 minutes a day (just a made up example, don't pitchfork me). Then, run the same version of the game but the unmodified Japanese one and talk to the same NPC. If it works and doesn't crash, you're likely to blame. Great, off to a good start. Now you have both the control and the experiment. Now open the game with the appropriate RPGM editor, usually it's VX Ace or RPG MV, in both JP and TL version, find the character on the relevant map, open their menu that will show you all their properties, and make a comparison between the code and fix whatever was fucked up on the TL end.

If the JP one works and the TL one doesn't, the fix is whatever variable got deleted or modified. That's literally all it will take.