Tool RPGM RPG MV and MZ MacOS/OSX Launcher [v1.6]

m4kro

Member
Feb 7, 2020
406
413
RPG MV and MZ MacOS/OSX Launcher

This is a tool that I developed to let MacOS/OSX gamers play most RPG MV and MZ games natively without the need to manually port each one. Inspired by gulf123 / bakustarver and his Linux launcher.

<---You will need this for first setup

Just download the app and give it the game folder. Also Apple Silicon / ARM is supported.

<---Recommended Download Link

If you have any suggestions please leave them here!

v1.6 Universal2 (both intel and apple silicon)

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v1.5 Universal2 (both intel and apple silicon)
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v1.4 Universal2 (both intel and apple silicon)
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v1.3 Universal2 (both intel and apple silicon)
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v1.2 Universal2 (both intel and apple silicon)
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v1.1 Universal2 (both intel and apple silicon)
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v1.0 Intel/x64


newicon.png
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Plan/TODO (no particular order)
1. Add nwjs version selecter
2. Toggle for game_en.exe extractor
(if for some reason you want to play in japanese?!)
3. Toggle for cheat menu
4. Better logging incase something goes wrong
5. Remember last opened game

6. Look in directory(s) for a bunch of games
7. Export game as standalone app
8. Better looking UI
9. Better looking Icon
10. Save editor (maybe)
11. mkxp-z (support for Rpg Maker XP / VX / VX Ace) (Also maybe)

Buglist
Possible bug with folder creation

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Last edited:

m4kro

Member
Feb 7, 2020
406
413
Announcement
v1.1 has been released with support for apple silicon/arm64 macs!
If there are any issues please post them here or on the GitHub issues page.

Edit: Also added bugfix for package.json encoding issues.
 
Last edited:

m4kro

Member
Feb 7, 2020
406
413
Announcement
v1.2 has been released!

Changelog:
Added NWJS version selection options for launching the game and during installation.
Fixed bug with missing folders

You can have multiple versions of NWJS saved for when you need it.

FOR ARM64 / Apple Silicon USERS:
You may choose to install an old NWJS version without an arm64 build and run it with rosetta2 however support is not guaranteed as I don't have an Apple Silicon Mac.
 

m4kro

Member
Feb 7, 2020
406
413
Announcement
v1.3 has been released!

Changelog:
Added a toggle for extracting game_en.exe
Saves last selected settings for game_en.exe toggle and selected nwjs version
Switch to using onedir to speed up launch time
 

m4kro

Member
Feb 7, 2020
406
413
Announcement
v1.4 has been released!

Changelog:
Added a progress bar during NWJS download along with a cancel option.
Added a log.txt to ~/Applications/RPGM-Launcher/log.txt for debug if needed.
Fixed bug where selected NWJS version would be set to oldest one after installing or uninstalling a version.
 
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m4kro

Member
Feb 7, 2020
406
413
Announcement
v1.5 has been released!

Changelog:
Remembers last opened Folder/Game
Export game as standalone app button added
Start game button is now separate
A new Icon for the app (old icon and colorless version of icon is available for anyone to use)
newicon.png

Edit: If you don't like this icon then make a better one and post it here. We'll vote on it.
 
Last edited:
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yohoho878787

New Member
Sep 24, 2022
3
1
may you help me. when I open the app it quits itself, I'm using a apple silicon. am I missing any requirements for the app
 

m4kro

Member
Feb 7, 2020
406
413
may you help me. when I open the app it quits itself, I'm using a apple silicon. am I missing any requirements for the app
There are no requirements.
which version are you using and did you use these instructions to to open the app:


can you open ~/Applications/RPGM-Launcher/log.txt
 
Last edited:

yohoho878787

New Member
Sep 24, 2022
3
1
There are no requirements.
which version are you using and did you use these instructions to to open the app:


can you open ~/Applications/RPGM-Launcher/log.txt



Nevermind I got it to work, the reason is the RPGM-Launcher folder wasn't in the application folder for some reason, sorry to bother you.
 
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m4kro

Member
Feb 7, 2020
406
413
Nevermind I got it to work, the reason is the RPGM-Launcher folder wasn't in the application folder for some reason, sorry to bother you.
No worries! This actually helps a lot. The program is supposed to create the folders automatically if it cant find them so knowing it doesn't work means I need to fix something.
 

m4kro

Member
Feb 7, 2020
406
413
Announcement
v1.6 has been released!

Changelog:
Added a toggle for patching games with a cheat menu (Press [1] key to open)
Changed to using ~/Library/Application Support/RPGM-Launcher to prevent possible permission issues
Fixed bug where logfile was being checked before directory creation, causing a crash

Other Notes:
Due to directory change you need to reinstall any NWJS versions, or copy over ~/Applications/RPGM-Launcher to ~/Library/Application Support/RPGM-Launcher
You can delete the old directory at ~/Applications/RPGM-Launcher
Credit to emerladCoder for cheat menu