Others Completed Run Run Kyousoukyoku [Final] [elf]

Jeevant

Failed to make an unlimited money mod for my life
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May 1, 2020
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Overview:
The female inhabitants of a poor village in Japan want to improve the technological level of their homeland. A lazy but patriotic young man who grew up in the same village agrees to organize a world-wide running competition that will hopefully bring glory to the village.
Run Run Kyōsōkyoku is an arcade-style on-foot racing game. It uses a split-screen side-scrolling view and can be player against computer-controlled opponents or in a two-player mode. The latter allows players to choose any stage, while the former follows a linear set of levels, starting in Tokyo and advancing to the USA via China and Europe. The courses typically feature platforming sections alongside flat terrain; it is usually required to jump in a timed fashion to succeed, and jumps can vary in height and length depending on how long the player holds the correspondent key. Runners would also take falling damage in certain spots.
Players have ten female runners at their disposal. Each has her own attributes in four categories: jumping, speed, vitality, and stamina. The vitality parameter affects the time needed for the runner to recover after falling down; stamina influences the steadiness of the speed throughout the whole course. Each stage consists of the three races. If the player loses one but wins the other two, a mildly explicit erotic picture of a generic girl corresponding to the stage’s country is shown. Should the player win the first two races two more explicit images are shown.​

Thread Updated: 2022-05-08
Release Date: JP 1989-09-15, ENG 2022-03-10
Aliases: らん・らん狂走曲, Run Run Concerto
Developer: elf
Translator: BabaJeanmel
Censored: No
Version: Final
OS: PC-98
Language: English
VNDB:
Length: Very Short (45 minutes)
Genre:
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Installation:
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Emulator is required to run this game. Read installation Instructions Spoiler.
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PC-98: - - -

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Last edited by a moderator:

YdenMkII

Member
Dec 2, 2018
415
314
Is it running super fast for anyone else too?
If you're using Neko Project 2 that was suggested, then the only way I figured out how to fix it was emulate menu > configure and change the clock speed multipler to x1 since it defaults to x20 for some reason. Games from this era often had their game logic tied to processor speed which is why early PCs had incorrectly named "Turbo" buttons that existed to downclock your processors so older software would run properly.
 

mista tea

Newbie
Mar 31, 2018
28
35
I'm honestly more impressed that someone went out of their way to give this a full, proper translation.
 

Grabriel-San

Member
Nov 24, 2019
187
137
If you're using Neko Project 2 that was suggested, then the only way I figured out how to fix it was emulate menu > configure and change the clock speed multipler to x1 since it defaults to x20 for some reason. Games from this era often had their game logic tied to processor speed which is why early PCs had incorrectly named "Turbo" buttons that existed to downclock your processors so older software would run properly.
Thanks. I was wondering if it had a turbo button.
PC-98 had a long life cycle so it figures it went through a few different cpu speed iterations.