Review for version 9.5
This game still feels a bit early despite the version number -- there's no denying that -- and yes some might be legitimately concerned that the client can pull pictures from an online repository without warning in past builds.
However, that is looking past several positives. As for the above negatives:
Re: game feels early in development
The updates are coming rather regularly, which is saying something for MilkyNail. Assuming they don't completely refactor the whole game years into development (e.g. Young Maria), and they have the game designed from day 1 how they like so as to avoid falling afoul of Patreon's policies, then this game could be very promising.
Re: game pulls pictures from an online connection and doesn't tell players
As of the time of this review (v9.5), the player not only is informed that pictures are pulled from online, they are also given in-game links to go into settings and change it so that the game is in offline mode instead and looks to a local directory for art and animations. This addresses both concerns.
Re: the grammar and writing are subpar
This is true. There's no getting around this. MilkyNail desperately needs an editor to proofread and correct their writing. They've been a developer long enough that this can't be overlooked or excused any longer. The heart of it is good enough, but it lacks polish.
As foreshadowed, there are some notable pros too, though!
1. While the concept is familiar (sissification), the presentation and initial story are unique and refreshing. It can be a bit confusing precisely what's going on and why, but I suspect that's intentional as the player character themselves is in a rushed and confusing unfortunate sequence of events. It's a literary tool by some authors to limit exposition and put their readers into a similar out-of-kilter state.
2. The UI. MilkyNail has made great strides in improving the user experience and ease of the UI that they typically employ. There are so very many HTML games on F95zone that have absolutely atrocious UI. I'm glad to see that S.L.A.T. Foundation is not one of them.
Please note: there are plenty of reasons to be disappointed with MilkyNail's past games, but I believe that is skewing the reviews and perception of this game. Until MilkyNail truly stumbles, I suggest we all give S.L.A.T. Foundation a fair shake.