Unity SadisfyVR demo f95zone pre-release: comments?

OlobStudios

Newbie
Game Developer
Jul 23, 2022
24
40
I'm about to release the first demo of my game, Sadisfy. Sounds like I need to make 3 posts before I post the mediafire link. So, here's a little preview thread where I will make some posts for that. If anyone has any questions or suggestions, let's hear them! Here is the text of the announcement:


Announcing Sadisfy, a VR-first dialogue-focused realistic BDSM porn game, download free demo here(TODO)!

tl;dr:
  • Dialogue-heavy wholesome BDSM and interactive sex
  • Perfect 90FPS on Valve Index with e.g. 1660 and 7th gen i5
  • VR-only now, non-VR support soon
  • Free demo now, one-time full version purchase someday, subscription never

Sadisfy will be a BDSM porn game, as realistic as possible in the places that count most, designed for VR. The overriding goal is to “Just Work”: to be polished and easy to use, with minimal complexity and frustration. It will aim to provide realistic interactive physics for the fun stuff, while doing changes of position/situation/equipment through simple UI buttons. The sex is more than canned animation loops: you will be able to grab and control the relevant parts of your partner’s body. Kneeling facefuck is already perfect, actual sex coming soon.

There will be a sandbox mode, but the real meat will be a system of dialogue and emotions, intending to replicate a real BDSM session. The dialogue will mix with sex and the use of toys; there will at roughly all times be things you can say, and physical actions you can take (e.g. flogging, fucking, applying/removing restraints) that will advance the scene. The atmosphere is meant to be wholesome: your AI partner, “Sadie”, is an enthusiastic participant whom you are trying to keep happy. Any less than wholesome scenarios will happen within that context, as consensual BDSM sessions. (Admittedly this gentler side does not yet come through in the current demo).

This initial demo is VR-only. Non-VR support is near the top of my development priorities. Everything is free for now, and will be for at least another few releases. I eventually want to sell a full version as a traditional one-time purchase. I do not plan to use the “development heaven” subscribe-for-monthly-updates model. (And releases may be much less frequent than monthly). I might still use Patreon as a one-time purchase storefront, though, so don’t get mad if you one day see a Patreon link!

Performance on non-god-tier hardware is a must, because I don’t have god-tier hardware. No SadisfyVR build should ever drop below 90FPS on a Valve Index running on a 1660 with a similar quality CPU. Hopefully eventual Quest2 support, but haven’t investigated that yet.

Immediate planned work, hopefully all in next demo release:
Add sound, non-VR support, hair so that Sadie can take off the gimp hood, a scene with more complex dialogue

Further work, some might be in 3rd demo release:
Penis (eventually with controller tracking, and convenient orientation with a targetted orifice), vagina, flinches and other facial expressions, in-game GUI to enable changing position/furniture

Further further work: assorted ideas not yet baked enough to mention

Ongoing gradual additions: more toys, more BDSM clothing/restraints, some BDSM furniture, more dialogue/scenarios, more sex positions. By the time these additions are the bulk of the remaining work, I’ll switch to releasing a paid version, where one purchase gets you all future of these additions.