Initial release v.0.02.1
Despite there is hardly anything to evaluate in this release, I can certainly pinpoint the main approaches.
SETTING: Zombie apocalypse BUT for a change you're not playing a tiny fucker with an arm-sized endowment, but a MILF living with a tiny fucker and two girls!
At first glance it's literally “shut up and take my money”, but there are reservations.
GRAPHICS: The game doesn't have a 'censored' tag, but almost all images are erotically built in the way that they don't show characters' privates.
In other words, there are three female characters in the game, but you can watch only their titties and buns, without any pussy.
On the other hand, one of the scenes with the male character shows an erected dick -- which is obviously a bummer in the game three-quarters filled with girls.
In general, it truly feels like you're playing a censored Japanese game.
GAMEPLAY: The gameplay is divided into two parts without any synergy between them: 1) a lite survival with food searching and fighting, and 2) a dating simulator with minigames.
On top of that is a real-time action-management system with morning/afternoon/evening/night, but without any clock.
Survival: Gather food, kill mutated chickens chewing one fifth of your healthbar, or huge rats hitting one third. Without any clock shown, you have no idea how much time it takes to find food, pick it up and eat it.
Moreover, food is abundant at start, but spawned randomly after day 2-3 -- so you can sometimes expect one finding per day which doesn't fulfil even the half of your needs; even if it's a chicken or a huge rat (weird, huh?).
On the other hand, if you focus on Dating, you spend only a bit of energy, so it's more advantageous to date than to find food, until you are depleted.
Dating simulator: feels too stretched and unsynchronized, especially in the background of the survival part.
You play minigames and watch scenes to build up points in two groups: relationship (2 girls and 1 boy), and personality (Lust, Corruption, Exhibitionism).
To progress (only text so far) in your relationships, you need a certain amount of points.
The main issue is that gaining points from different groups is mutually exclusive per one day. For example, you can either increase your own corruption, or relationship with one of the girls, but you need both stats to watch/read the next scene.
This artificially increases time spent in the game, and, again, in the background of the survival part, it redundantly forces you to pass additional ingame days.
If in future anything is tied to the number of days spent, this would be a disaster for a player.
TLDR:
- Surviving as a MILF with 2 females and 1 male in your household.
- Mostly censored.
- Unbalanced survival.
- Unsynchronized dating.
P.S. About dating minigames. In my opinion, they are rather fine as soon as you understand what to click/press. Rock-Paper-Scissors depends on the random (i.e., doesn't require skill), which also artificially prolongs the game, as it gives less relationship points compared to the other two games.