Unity - Completed - Salvor DEEP [v1.0] [Delusria]

  1. 1.00 star(s)

    fireyliver

    Good concept, very poor execution. The gameplay consists of nothing more than click to move and watching your salvor, displayed by an arrow, slowly collect stuff in empty corridors. There is less gameplay to be had here than in a Vampire Survivors game. This would be better off as a VN where at least there wouldn't be repetitive, "I found mushrooms. Should I eat them? *munch munch* Now my tits are big woaw." and "I found something. . . . Oh it's just trash."

    The art's okay but with basically zero animation and not nearly enough content to justify how dry and slow paced the game is.

    I really liked the dialogue and premise but this is not it at all. This guy should not be a solodev, let me tell ya. Put him as a writer in a small team and then something good would come about.
  2. 2.00 star(s)

    ichigokurosaki_101

    the concept is cool, but the gameplay is incredibly slow and boring, and the scenes are few and far between and theyre not really that great, i get that it's pixel art but theres just not only so little of them but they're so boring most the time too.. don't bother with this game honestly
  3. 5.00 star(s)

    MidnightKing

    Review for v1.0

    Salvor DEEP is perhaps one of the most unique lewd games I've come across so far, and I'd go as far as saying it could have been a favorite of mine had it just done more (or gone DEEPER). Regardless, the game as is works as a heavily atmospheric exploration based... voyeur game? That sucked me in for hours not wanting to put it down, which doesn't happen often.

    It's a concept I've seen done in non-lewd games a couple times, but I was genuinely surprised to see it in a lewd game context. Having just spent all your money on a diving pod, you play as an independent dispatcher for salvors, who are essentially scavengers that dive deep into the ocean to salvage what they can from wrecks/facilities/caves and what not. While browsing for salvors to contract, you come across an inexperienced girl who only wants to work for food. Thus you team up and start salvaging.

    I think it's important to note that while the game is tagged as male protagonist and you're seeing things from his perspective, you're controlling the girl salvor as she explores. I say it's voyeuristic for a reason. The MC and Salvor have a very platonic relationship (mostly) and most of if not all of the lewd scenes with her are things she encounters exploring. It's not like you barely have any input, as there's a lot of dialogue between them as they chat with each other, but you're not romancing her. There's even a toggle for more "NTR" geared events and you could make an argument that those scenes give that vibe. I think the shop keeper is your real love interest anyway though.

    The gameplay itself has you moving around a top down map exploring and collecting from scavenging points, while also running into various events in each new location. What's nice is the game often tells you how many new CGs are in an area. It's a very causal difficulty I'd say. You aren't really punished for anything and there's nothing like combat, and the small amount of resource management is easy. I could write a long list about all the cool little mechanics and features, but suffice to say it's very well put together.

    As I've played more and more games, one thing I've come to appreciate is when a game has good sound design. If you're someone who likes to play on mute especially, I implore you to turn on the sound for this. The whole game is incredibly atmospheric, and the sound is a huge part of that. There's little noises for every little action, and there' a lot of detail to make it sound like you're actually listening in to someone exploring a cave if that makes sense. The way things echo, moving through water, diving, etc.

    The sex aspect of this is both an area I have a lot of praise for and an area I wish more had been done with. Given you are sort of a spectator monitoring your salvor, the lewd stuff revolves around this "echo graph" mechanic. Often you'll get some kind of indicator that somethin is going on, and clicking that button scans the environment and displays a pic of the moment. This works very well in tandem with the sounds, as you'll often hear a noise accompanying a scene. Suddenly you'll hear some plapping echoing off the cave walls, do a scan, and then see the salvor is being fucked by tentacles as an example. The salvor has a very nonchalant attitude about some of the sex too which I find hot, and often she'll simply comment something like "Oh I'm back", 'I handled it" or after some plapping sounds "these guys sure are... friendly" etc. etc. The game has a very good balance of showing you just enough while also letting you use your imagination.

    Now a lot of CGs are transformation based (which I'm pretty neutral on) as you encounter weird things, and then slowly builds up to actual sex later. This is where I wish the game would have kept going. I don't have a transformation fetish but I didn't mind the lewd shots, however when you finally get to the real meat after some nice buildup, there just isn't enough. I seen someone else talk about it but more context-based scenes would be nice too instead of a more generic "you've been caught" scene being reused. There also comes a point where your salvor decides to start going nude, but the live portrait doesn't match that (which I get is a lot more work, but still). Also the gallery not having sounds or dialogue for scenes kinda sucks.

    I almost want to say this is more a transformation fetish game with sex in it, but that simple explanation doesn't really do this justice either. If it revolved more around sex and kept going with that I'd probably love this game, but even for what it is now it really is great. A very unique lewd game experience for sure. Easy recommend if it seems like your thing.
  4. 5.00 star(s)

    ernestmoment

    1.0 version

    4.5/5

    Gameplay - this type of gameplay is a very unique and a joy to experience. You, dispatcher, guide your diver, Salvor, through underwater wrecks, caves, facilities etc. You interact with your Salvor through texts, and experience her surroundings through a microphone and your own map. Seeing as you're in your own apartment, your map is very simplistic, which I absolutely love, and everything interactable, be it loot or a living thing, is marked with a question mark. You click where you want your Salvor to go, loot the place, and extract.

    H-Content - most of the content is your Salvor "interacting" with things she encounters. The artwork works very well with the UI and the overall theme of the game which I loved. The game contains what it calls "NTRish scenes" which you can disable, which fits the tag of voyeurism (thank you to the reviewer that mentioned it below) more than straight up NTR. I never liked NTR which is why I never explored voyeurism, but I absolutely loved it in this game, so if you're in the same boat, and are deterred by the NTR mentioned, don't worry.

    Sound - Starting up the game, you're met with the "Headphones recommended" screen, which I absolutely agree with, the sound is brilliant. However, there are no moans during H-scenes, which is just the biggest blow to the rating. Someone who played might think this is due to Salvor trying to hide it from you, but that seems impossible with the size of some of the "interactables". IMO, a stifled moan would work even better than just a normal one, but anything's better than none. All you hear is thrusting followed by an ejaculation, which I really wish the developer would improve upon when releasing on Steam. Games like these are special not because of artwork alone, but because they build up the scene so well, you send your Salvor in a cave alone, you're texting forth and back, you send her to a question mark, only to see it start moving towards her, you feel that part of you excited by voyeurism stir, only to be met with normal thrusting sounds, which really doesn't fit a game so reliant on and proud of it's sound design.

    Conclusion - I loved the game and will be buying it on Steam upon release. The biggest gripes I had was with the lack of sexual sounds during H-scenes as I mentioned, and, just like with most games, lack of content. Salvor ending is quite abrupt and unexplained, but I also wish there were more caves to explore, more H-scenes, and a wider variety of enemies.
  5. 4.00 star(s)

    liebunny

    Neat idea, execution is a bit lacking.

    I like the game is basically trying to do: You're basically playing as a guy who hires a girl to explore for him, and you direct her remotely as she explores and gets into lewd situations along the way. I liked how the girl was basically a cute slut from the start, but she tries to hide this from you since she doesn't realize that you (the MC) are able to see/hear her as she's exploring. This does lead to a bit of an NTR dynamic, but basically thee MC is pretending that he can't hear her in order to watch her fuck everything on her journeys.

    The game caters heavily to inflation / body transformation fetishes in particular, which is not exactly my cup of tea but I liked the way that it facilitated gameplay, that you would have to transform your body in some ways to unlock particular scenes or areas, as well as find other salvors that can help you. I think the game could've leaned into this more to make the exploration more interesting, and really have decent puzzles... I'm kind of imagining an H version of Pikmin, where instead of collecting Pikmin you collect different follower types that allow you to do different things (and have h-scenes with them along the way.)

    The game is divided into distinct areas, and the world map lets you know how many scenes there are to unlock in each area, although it doesn't give you much information beyond this. So you basically explore and try to unlock scenes, while collecting resources along the way. The main problem though is that the exploration can be a bit of a slog, and oftentimes it's unclear how to unlock particular h-scenes and it's not fun to have to retry areas.

    Ultimately the H content comes a bit slowly, and it repeats a bit which makes it not to rewarding. Animations are recycled even when it doesn't make sense, eg. sometimes the girl will change outfits in the pictures just because the dev didn't create variants for all the different outfits (swimsuit vs. nude, sometimes with scuba gear). Not having a nude main status image in the latter areas where the salvor starts going in nude (hot!) is also an obvious miss.

    One other major complaint is that the UI is fairly minimalistic, which is both a plus and minus. I appreciate the presumption that players should figure things out themselves, but I do feel like there are important mechanics that are not well-explained. For example, I'm pretty sure that in order to progress the storyline you need to accumulate money for the salvor, but this is never really made clear and I only started doing this when I ran out of other stuff to buy and just started giving it to her because why not... but this seemed to unlock new dialogue with her, which I think is what unlocks the actual ending, if you could say that an ending exists.

    So summarizing it up overall:
    - The dynamic with the main girl is great. There's also a side girl who I liked and it's a shame there's no shared scenes between them.
    - Overall the h-content is lacking, like having dates always use the same artwork and only having a couple sex scenes with the MC. The h-content while exploring can get repetitive and not knowing how to unlock scenes in later levels can get frustrating.
    - I really liked the core "exploration while getting fucked" mechanic even if the kinks don't overlap well with mine. However having to replay levels was unpleasant, and it would've been good to have more puzzles that involved more h-related shenanigans.

    Overall it's 4 stars for me, there's a promising idea here and even decent execution but it is somewhat.. undercooked, I'd say.
  6. 3.00 star(s)

    fondleless

    It is a good concept that can lay the foundations for a different genre of h-games that focus on groping and exploration. The story telling is unique, not too deep, not to in your face, it could do a lot more with it and take full advantage of the core features of the game.

    You guide a female MC through underwater facilities and deep flooded caves, of which all those places are in complete darkness, so you help her get the loot and get out. Each map introduces different h-events but there are no wrong chocies or stakes for that matter, each map is played like a linear episode, same dialogues and same layout, so you end up going through each "episode" mission, get the h-scenes and move on downwards to deeper caves. I don't understand the purpose of the equipment other than making the "exploration" of a pre-dispositioned layout tedious to get through.

    The h-events are okay, it leaves a lot to be desired, there isn't much variety actually there is a major lack of it and for how simple the approach is, I would expect way more to be honest. The h-scene viewer is very basic, it doesn't provide any sound, the whole point of the game is sound mind you and since I mentioned this let's get to the sound issue.

    Not a whole lot is done with sound, there is a lack of it. I might be asking a lot but I feel like there is a whole lot more to be done with sound to make this more interesting, since we have no visual. Like I said I like the concept and belive it can be expanded ten-fold with the right direction.

    It is a cool proof of concept for an h-game, very linear and time wasting with how slow movement is and the speed of messages delivered, it's killing a lot of time for what the game has to serve. Will keep an eye on if future patches and edit my review.
  7. 4.00 star(s)

    Eman-Resu

    Fantastic game with great atmosphere, and I have fully enjoyed playing through it, but two things are stopping me from giving it a full 5 stars.
    1) It ends semi-abruptly as far as scene pacing goes, where the Salvor is now encountering monsters, tentacles, and pirates for only one scene and there is no further scenes involving them.
    2) The romance scenes are the only real culmination of the endings (unless I missed something). I wish there had been a couple of more romance scenes earlier on or after instead of just one romance scene which serves as the final hurrah.

    This dev is adding onto one of his other games so hopefully there will be more scenes in the future, in which case, I will likely update my rating
  8. 5.00 star(s)

    The Onion

    I know a potential game when I see one, this one definitely a good game, both H game and game wise. It just 1.0 but I do hop for more update in the future

    This not a must play game but if you look for some interesting game play then you really should try this
  9. 5.00 star(s)

    Knight6797

    If you‘re a fan of voyeurism you will love this game. Since I am a fan of voyeurism, I absolutely fell in love with how the scenes in this game work. Although I am not a huge fan of transformation/expansion, it was executed in a really funny way in this game.

    I really like that deep diving simulator where ur essentially telling her what to do, with different mechanics and interactions but I do think that some of the dialogues and interactions on the map could‘ve been faster. I know that it‘s used as a tool to mimic the communication aspect of the game but especially in the later maps that can get quite big and confusing, stuff like this takes away the fun a bit.

    There is sadly only standing CG‘s in this game but I really love the variety brought in here. The girl has to deal with all sorts of stuff and u can only hear/see what she‘s doing and only interact directly with her in one of her endings. For people that hope for some action between the mc and the girl, this type of content is really scarce but she does get fucked alot by anything else.

    Overall a very unique and fun experience, I hope the dev adds more content in the future or we get more games like this.
  10. 4.00 star(s)

    jacksaw11

    For gameplay, its exploration with great sound and atmosphere. Pretty slow going but interesting enough for 4 stars.

    For hentai, it is a slow burn of still images and a few portrait animations. An interesting art style and nice pacing make it pretty decent. Not a huge amount for those like myself who enjoy more visual hentai.
    Likes: Eleyth
  11. 5.00 star(s)

    Mister Wake

    [0.62] This game is fantastic. Its simple to understand, well made and very entertaining. It perfectly blends being a porn game with an actual game, which at this stage can have much development in any direction. If you enjoy voyeurism, this game is certainly for you. Its a bit slow to start with, but that is perfectly fine as the gameplay itself is enjoyable. Give it a go!
  12. 4.00 star(s)

    JustArgo27

    This game really surprised me. I went in with low expectations and left with a supercharged voyeurism kink.
    Salvor DEEP is a point and click exploration game with a black and white pixel art style. This style at times seems to be a bit lacking in the detail necessary for an exploration game, but it doesn't detract from the overall experience. You play as a dirt poor salvor manager and hire a newbie who's down on her luck. As you play the game, more scenes unlock and the more exciting they become.

    The gameplay can feel a bit slow at times due to the way that your character and the salvor communicate in game. That coupled with the only response options being Y or N, mean that sometimes you may feel a bit confused about how your character is going to respond to her. The ambiance is perfectly done, especially if you are wearing headphones. The music and effects will make you feel like you are actually overseeing her dive. Currently, (build 0.62) there are only ~4 full on sex scenes which is a little underwhelming considering how many levels you have to go through for the first one.

    In regards to the scenes, there are plenty of lewd scenes, but most are stills of the salvor in enticing positions or her body being affected by certain mushrooms. There is 1 scene where she expands to a comical degree, so be warned or be excited (you do you, man). This game also perfectly captures the idea of voyeurism, having all the scenes involve the salvor by herself or with other salvors, but as for now, none with your character (Not really NTR, but if you see her as "yours" then beware, but there is a toggle to turn those scenes off). On top of this, she doesn't seem to be aware that you can hear and see everything she's doing, which is the icing on the cake for voyeur fans. For these reasons, I give it a 4/5 erring towards 4.5.
  13. 4.00 star(s)

    Yonilicious

    Bro this could end up being like a hentai equivalent of Duskers! Love the concept, and the art style. As others said its lacking in many ways but its early days yet. Conceptually its top-tier. The potential is outta this world! Dev, if you're reading this, and you haven't played Duskers, go play it for some inspiration. I feel like its essentially the same gameplay loop just without the terminal-based gameplay.
  14. 4.00 star(s)

    Eptrac37

    quick little review, at version 0.6 the game is a bit slow but very immersive and above all with excellent gameplay and interesting scenes, I recommend adding something more to the shop, even permanent perks in addition to the equipment to make everything more sequential and smoother
  15. 4.00 star(s)

    pogchampione

    I feel legally bound to say this is a good game, because it is, the art and atmosphere and scenes are all objectively good. However, the game is GLACIAL. you can feel yourself getting older because your guy is slow, the interactions are slow, the text is slow, the buildup is slow, imagine tacking a unskippable 10 second timer to every single interaction ever. It's unimaginably slow. This is like the game you'd ask to play if someone told you there were only 24 hours of your life left, because it'd feel like 24 years. 24 fucking centuries. Civilizations could rise and fall in the time it takes your guy to pick up some mushrooms
  16. 5.00 star(s)

    ethanruin

    Fire. It's a very well made, interesting and unique game with lots of content, only issue I had was when I redid the first cave mission it never let me pick the breast expansion mushrooms after the first time.
  17. 5.00 star(s)

    NoLife GamingOnly

    Salvor DEEP [v0.6 EA]

    After playing this for around 3 hours I can say the following things about the developing game.

    It has a unique design.

    An easy to understand game loop.

    Even the grind only exists in the first 3 missions, afterwards it becomes an after thought.

    There is a gallery of all seen images at the Home location, with the description of what the image shows.

    Personal opinion is that there should be a kink for most people in the games images.
  18. 5.00 star(s)

    Brunhilde0154

    just play it, idk why but i love this game, some mysterious and horror elements in this game, not only the porn ok? but yeah, i think you can play it with one hand so its amazing right? i wish i can see the entire game until them release the full game
  19. 2.00 star(s)

    Rot555

    As people said:
    Nice artstyle. I also like how the game plays, but its really slow and boring. It needs ALOT of sex scenes to be any fun to play.

    Also add futanari. Shrooms for small boobs, shrooms for big boobs, shrooms for big throbbing peepee
  20. 3.00 star(s)

    Agapf

    I simply LOVE the idea and style. The execution though... is kinda lacking. It's just not what I was expecting from the game about going deep down in a diving bell. Worse yet, it gets boring pretty soon. You just click to make your salvor explore, click for her to interact with stuff, click yes or no to answer and that's it. But the real problem is that most likely it won't be much better(without major gameplay revisions) because that's just how limited the current game is. Even if you add enemies(which are gonna be super annoying I think) or some other interactables, the core gameplay loop is VERY simplistic.
    I really want to have faith in this game, but the idea and art is not enough.