Deleted member 9286872
New Member
- Jul 2, 2025
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At this point I'd say it's intentional. Update once per half-year \ year as a bait, to keep the income coming... never get to the main action until a complete loss of interest from audience or even just leave it unfinished... Yeah, this particular scenario looks pretty common after witnessing many examples throughout the years here.Still the demo version?
There is stuff, but due to the dev also being here, we are locked to the demo.At this point I'd say it's intentional. Update once per half-year \ year as a bait, to keep the income coming... never get to the main action until a complete loss of interest from audience or even just leave it unfinished... Yeah, this particular scenario looks pretty common after witnessing many examples throughout the years here.
No, if someone shares the full version the dev can do nothing its f95 rulesThere is stuff, but due to the dev also being here, we are locked to the demo.
Yeah she is! she is sayaka, she is zoey's mom!Is this the same Milf from dev's other game? Kinda like what happened with that Zoey girl from the previous game...?
Bro you know what, you can at least release the full/patreon version to the public after some time like 2 weeks from the patreon releaseIDK Who did the update but thanks!
Humm First thing I made a lot of update, but I have no control here so I can't post them, Im not interested to keep it long to gain more from patreon, I mean my patreon is super small it will not be a good move at all XD. My interest is to make a complete game and sell it on steam so thats why the demo is not growing that much, I want to make and sell a complete game when it will be released, I can't add all the contents in the demo or the people will not buy it anymore XD so the project is growing and is close to a conclusion, wich started 10 months ago and probably aroud march/april will be fully released, but not in the demo version of course ^^ and that same demo will stay there, pretty much like it is now, for years to come to give a taste of what there is in the complete game for the people who will decide to buy it on steam. I made 5 more games with pretty much this "strategy" this one is just taking a little longer cuz has three times the contents and i'm taking care of all the game alone, drawing the art, drawing the animation, coding the game, Ui, posting builds around, making updates, doing some marketing strategies, replying to people...At this point I'd say it's intentional. Update once per half-year \ year as a bait, to keep the income coming... never get to the main action until a complete loss of interest from audience or even just leave it unfinished... Yeah, this particular scenario looks pretty common after witnessing many examples throughout the years here.
I know many dev work a lot around patreon, demo and stuff like that, but thats not me I make complete games and sell it on steam so I really can't do that! plus in 2 weeks I can't do nothing XD I need 2-3 weeks of work to make just one of those animations you might have seen in game, and im just talking about pure drawing time, then I need to add voice acting, adding it in the game and coding it, posting it around it's a lot of work for just one single animation, but is the same for the artworks and pretty much everything else in game. and it's only me here XDBro you know what, you can at least release the full/patreon version to the public after some time like 2 weeks from the patreon release
This way everyone will be happy both subscribers and public