Final version 1.3.0
Unoriginal, but solid. Gameplay wise, it's typical of what you'd expect from a traditional roguelike game, with items of different types, buffs and stuns, varied enemy designs and AIs and whatnot. The pixel artstyle is very well crafted, and each level feels very lively to travel through. It was suprised to see how addicted I became to playing this game, despite the fact that I've already seen this same gameplay loop in other, more complex games.
Which is the main issue I have with this game : It feels very safe, both in its gameplay and in its adult content. Overall, there isn't much to actually do in Scarlet Maiden ; what you do in the very first level of the dungeon will be the exact same thing in the last, with the combat being just braindead button mashing against very weak enemies, and the only really exciting moment being what the next level's aesthetic will look like.
The adult content is also very lacking. Defeating the enemies just give you really simple sex animations that are over in a couple of seconds, with very few poses, all recycled between all different types of enemies. You'll be bored watching them after the third you encounter. The only unique sex animations are in the hub world after you complete some boring fetch quests for a NPC, and even then, it's just so tame and uninspired, like something only players who've never played a porn game before might enjoy.
The story is barely worth mentioning as it's mostly a load of nothing and just here to give you an excuse for the MC to go through the dungeon. Again, very safe and uninspired.
Overall, the game is just... Fine, I guess. It's not bad by any means, but it's not something I'll remember in a few months when so many other games try and dare to bring something new on the game. I'd say I'm more dissapointed than anything. The devs clearly knew they weren't gonna shake the adult game industry by any means, and so they decided to build a solid experience within their known limits. And while I respect a solid experience more than a game that falls flat on its face and fails to deliver anything, it's still heart wrenching to see their fear of taking risks spoiling their potential. This game had a lot of great ideas, a solid premice and a flawless, albeit tame execution, and I wish we'll something more from the devs in the future.