TL;DR: Doesn't live up to the hype, not worth your time, play Rogue Legacy 2 instead.
2/5.
If you are like me, you'll have checked the comments on the first two pages and checked the two existing reviews.
And if you are like me, you'd wonder what all the hype was about.
And if you're like me, you'd download and try the game.
And if you're like me, you'd immediately notice that the spears have no attack chain, just the basic thrust with a little pause and then repeating that thrust. And you'll notice that some elite enemies stagger when you hit 'em and some don't, and sometimes you take single digits of damage from a particular enemy but sometimes you take upwards of 80 (on the second floor, no less) and 99% of the stuff you find is utterly useless because you only have four equipment slots (ring, necklace, weapon, spell) and if you keep finding things only for one slot then you're SOL and you'll wonder why are there teleportation points in direct line of fire of traps you can't disable and--
I mean, it wants to be Rogue Legacy, but it doesn't have any of the inspiration, the charm, the variety in classes (you're a girl that twats things with her melee weapon until the game randomly drops you something that returns mana, then you're still primarily twatting things with your melee weapon because it stunlocks them until you come across something you cannot stunlock then you can choose to cast a spell if that's so interesting). It doesn't have the spell or weapon variety, it doesn't have pretty much anything remotely resembling what RL has.
So why bother with it? Go play RL. This game isn't worth your time.
Oh, maybe it's good for the adult content? No, it isn't. What's there is a few sprite animations you'd get far better and easier elsewhere, and there isn't even a gallery so you can't excuse it by "shooting for 100%". There is simply no reason to bother with this.
In points:
Combat is whack (-1*): if an enemy hits me for 3-5 damage with a particular move when I have 0% damage reduction, it shouldn't be able to also hit me for 60-80 damage with the same move on the next run when I have 60% damage reduction. Remember, your starting maximum health is 88, so if you took ANY damage before that hit, you're within one-hit-kill territory even with 60% DR. What is this, a sniper rifle headshot? No, get back to the drawing board and balance this nonsense.
No gallery (-1*): self-explanatory. I don't know why developers stopped making those, but by God Almighty I'll score every single game I review -1* if they don't have one. If I were the kind of person who really liked something in the game and kept this installed (although in this case, there really isn't any reason to), I want to be able to see the goods on demand once I've unlocked them. This not only gives you a clear way to tell when you've seen everything, but also makes shooting for 100% interesting, fun and worthwhile. Lacking a gallery is missing out on all of this.
Why are there teleportation points in direct path of traps? (-1*): this is a personal pet peeve, but this is my review, and I'm not going to let this slide. If you dared to minimize while it's loading, and the particular point you chose has traps on it, you come back to being dead. This doesn't make any sense, does nothing for game balance, does nothing for progression (as someone else pointed out, you can probably unlock most things in a few hours anyway) and only frustrates you if it happens, and the game this thing is trying to ape figured this years ago, so I don't understand why this is still a problem.
2/5. A poor imitation you shouldn't play because Rogue Legacy and Rogue Legacy 2 exist and are both infinitely better.
2/5.
If you are like me, you'll have checked the comments on the first two pages and checked the two existing reviews.
And if you are like me, you'd wonder what all the hype was about.
And if you're like me, you'd download and try the game.
And if you're like me, you'd immediately notice that the spears have no attack chain, just the basic thrust with a little pause and then repeating that thrust. And you'll notice that some elite enemies stagger when you hit 'em and some don't, and sometimes you take single digits of damage from a particular enemy but sometimes you take upwards of 80 (on the second floor, no less) and 99% of the stuff you find is utterly useless because you only have four equipment slots (ring, necklace, weapon, spell) and if you keep finding things only for one slot then you're SOL and you'll wonder why are there teleportation points in direct line of fire of traps you can't disable and--
I mean, it wants to be Rogue Legacy, but it doesn't have any of the inspiration, the charm, the variety in classes (you're a girl that twats things with her melee weapon until the game randomly drops you something that returns mana, then you're still primarily twatting things with your melee weapon because it stunlocks them until you come across something you cannot stunlock then you can choose to cast a spell if that's so interesting). It doesn't have the spell or weapon variety, it doesn't have pretty much anything remotely resembling what RL has.
So why bother with it? Go play RL. This game isn't worth your time.
Oh, maybe it's good for the adult content? No, it isn't. What's there is a few sprite animations you'd get far better and easier elsewhere, and there isn't even a gallery so you can't excuse it by "shooting for 100%". There is simply no reason to bother with this.
In points:
Combat is whack (-1*): if an enemy hits me for 3-5 damage with a particular move when I have 0% damage reduction, it shouldn't be able to also hit me for 60-80 damage with the same move on the next run when I have 60% damage reduction. Remember, your starting maximum health is 88, so if you took ANY damage before that hit, you're within one-hit-kill territory even with 60% DR. What is this, a sniper rifle headshot? No, get back to the drawing board and balance this nonsense.
No gallery (-1*): self-explanatory. I don't know why developers stopped making those, but by God Almighty I'll score every single game I review -1* if they don't have one. If I were the kind of person who really liked something in the game and kept this installed (although in this case, there really isn't any reason to), I want to be able to see the goods on demand once I've unlocked them. This not only gives you a clear way to tell when you've seen everything, but also makes shooting for 100% interesting, fun and worthwhile. Lacking a gallery is missing out on all of this.
Why are there teleportation points in direct path of traps? (-1*): this is a personal pet peeve, but this is my review, and I'm not going to let this slide. If you dared to minimize while it's loading, and the particular point you chose has traps on it, you come back to being dead. This doesn't make any sense, does nothing for game balance, does nothing for progression (as someone else pointed out, you can probably unlock most things in a few hours anyway) and only frustrates you if it happens, and the game this thing is trying to ape figured this years ago, so I don't understand why this is still a problem.
2/5. A poor imitation you shouldn't play because Rogue Legacy and Rogue Legacy 2 exist and are both infinitely better.