- Apr 16, 2018
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I have occasionally criticized the use of ridiculous methods of "seduction" in some/many incest games--doing more chores, e.g.--but it does occur to me that, in part, this is because there's really no real-life blueprint for doing so, because few people(fortunately) attempt to seduce their own mother in real life, and we have no idea what the "success rate" of such attempts are. For all we know it might be less difficult than expected(though I tend to doubt it). A lot of seduction is fairly indirect--that is, implied rather than explicitly stated--and that's likely to be even more true for this type of "forbidden" seduction. Body language, it would seem to me, would be an important part of such a covert seduction--increasing touch, more meaningful gazes, hand holding, hugging, caressing, etc. Verbal expressions with a double meaning--part familial, part romantic/erotic. "Display" behavior may also be important--"accidentally" dropping your towel in the bathroom, working shirtless in the backyard, wearing a nice outfit, etc.
There's a book, The Five Love Languages, that suggests 5 general approaches to expressing love for another--giving/receiving gifts, words of affirmation, spending quality time together, acts of service/devotion, and use of physical touch. That's probably a good model for different approaches/methods of seduction. Of course, the book also suggests that people may be most comfortable with one or two of these approaches, and colder to others. One could model this in game via a "trial and error" method, which leads to discovering that Sis appreciates gifts and favors, and Mom appreciates quality time and words of affirmation(i.e., compliments, praise, verbal support, expressions of love and admiration).
It seems likely that such a seduction attempt would hit a number of roadblocks along the way--first, figuring out what methods and tactics are actually effective; second, once the object of affection either begins to experience reciprocal attraction, or it begins to dawn on them you are showing an "improper" interest in them, handling the initial freakout phase; third, navigating through a potential cycle of push/pull, where things begin to progress, then shame/regret/inhibition causes a pull back; fourth, handling the fallout after finally "doing it", that they may have a bigger freakout moment of shame/regret/remorse, and coaxing them through this moment to make them comfortable continuing; fifth, navigating them beyond their other erotic and relational boundaries(and quite often, establishing complete dominance in the relationship--if one is attempting to create a "harem" that includes other family members) to the outer limits of the possible.
Even fiction dealing with incest generally treats it as "accidental" or abusive/predatory. The notion of, say, a pubescent or adolescent boy using seduction, manipulation and coercion to fuck his mom and three sisters would be seen as patently absurd. Or that kid would have to be a supergenius with regard to social intelligence. I do think that game elements like peeping and sleep-groping just tend to make the main character look even creepier. In theory, you could have a main character who is unhappy with how he gets along with his family, who decides to work toward improving his relationships with them, and begins to realize as things progress that they are starting to respond in a way he didn't expect...
There's a book, The Five Love Languages, that suggests 5 general approaches to expressing love for another--giving/receiving gifts, words of affirmation, spending quality time together, acts of service/devotion, and use of physical touch. That's probably a good model for different approaches/methods of seduction. Of course, the book also suggests that people may be most comfortable with one or two of these approaches, and colder to others. One could model this in game via a "trial and error" method, which leads to discovering that Sis appreciates gifts and favors, and Mom appreciates quality time and words of affirmation(i.e., compliments, praise, verbal support, expressions of love and admiration).
It seems likely that such a seduction attempt would hit a number of roadblocks along the way--first, figuring out what methods and tactics are actually effective; second, once the object of affection either begins to experience reciprocal attraction, or it begins to dawn on them you are showing an "improper" interest in them, handling the initial freakout phase; third, navigating through a potential cycle of push/pull, where things begin to progress, then shame/regret/inhibition causes a pull back; fourth, handling the fallout after finally "doing it", that they may have a bigger freakout moment of shame/regret/remorse, and coaxing them through this moment to make them comfortable continuing; fifth, navigating them beyond their other erotic and relational boundaries(and quite often, establishing complete dominance in the relationship--if one is attempting to create a "harem" that includes other family members) to the outer limits of the possible.
Even fiction dealing with incest generally treats it as "accidental" or abusive/predatory. The notion of, say, a pubescent or adolescent boy using seduction, manipulation and coercion to fuck his mom and three sisters would be seen as patently absurd. Or that kid would have to be a supergenius with regard to social intelligence. I do think that game elements like peeping and sleep-groping just tend to make the main character look even creepier. In theory, you could have a main character who is unhappy with how he gets along with his family, who decides to work toward improving his relationships with them, and begins to realize as things progress that they are starting to respond in a way he didn't expect...