Others Semester of Serendipity [v0.1.0] [Succu Cacti]

2.00 star(s) 1 Vote

Sōsuke Aizen

Member
Jan 29, 2019
422
575
well and i think you did not understand what thi site is about, this site pirates adult games so we as a community will upload stuff here without asking permission first. this is not am advertising site like patreon
I Mean Developer Can Add The Tag Or Edit The Post Easily If They Upload The Game by self
 
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hakulaku97

Well-Known Member
Mar 13, 2019
1,110
2,366
I Mean Developer Can Add The Tag Or Edit The Post Easily If They Upload The Game by self
why would they post their game for free here? most of the devs that have control over their game threads (you can ask the admins here to grant permission) post only demos or teaser versions wjhile you only can get the full version when you pay them on patreon/itch.io/subscribestar. i will say it again by definition this site uploads games for free which you would normally need to buy and pay money. this website is not something like "steam" wher you have a collection of games you can buy this is more of a torrent site where we share stuff in an illegal way
 

Sōsuke Aizen

Member
Jan 29, 2019
422
575
why would they post their game for free here? most of the devs that have control over their game threads (you can ask the admins here to grant permission) post only demos or teaser versions wjhile you only can get the full version when you pay them on patreon/itch.io/subscribestar. i will say it again by definition this site uploads games for free which you would normally need to buy and pay money. this website is not something like "steam" wher you have a collection of games you can buy this is more of a torrent site where we share stuff in an illegal way
I see... Thanks You For Explained.
 
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iron4doves

Active Member
Dec 28, 2018
602
3,095
Sorry about the invisible wall, I didn't know it was that annoying. I fixed it.
Invisible walls on their own aren't annoying (although not far from it - there are better ways to restrict player movement), It's just in this case I could see the character I was supposed to interact with, but the invisible wall was preventing me from doing so.

The girl being out of range is a feature - she's at work. She comes back home at 17:00, there's a button next to the clock that you can use to speed the game clock up. I guess this is annoying too, you can reach her at work now.
Based on what you say here, I think if you communicated this better to players, it wouldn't be as much of an issue. The best time-of-day mechanics I've seen in games show you where each character is as a core part of how you navigate the world. Ex: In games with a fast travel map, they show the face of any girl located at each location; very obvious where they are. If a character isn't where you expect to find them, a player naturally goes to the fast travel map and sees the character's face - very quickly resolves any player issues.

Another decent way I've seen this addressed is in a quest log. I know this game has one, and I could have missed it, but showing quests broken down by-character and the character's current location can be a way to address (ie, player gets stuck, they're going to go to the quest log and see everything they could possibly need to see to progress).

Yes the art and voice is AI. Voice can be improved, I don't think I can do any better with art.
There's not a lot I can do about the writing. I tried to make it sound like real life people talking. Do you prefer the more literature style?
It just feels clunky today, unnatural. This could be down to taste.

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I've updated my review, added a link to your response.
 

succu_cacti

New Member
Game Developer
Oct 11, 2024
4
13
I Mean Developer Can Add The Tag Or Edit The Post Easily If They Upload The Game by self
I did own the thread, originally. If I posted it directly, I can't avoid liability with patreon if there is any. This is not moderators' fault, me and them agreed to have them own the thread instead. Thanks for defending me though.

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I've updated my review, added a link to your response.
- Yeah. I'll add more indicator for quests. Originally there was info box for characters and plants, but I've always been shaky with ui programming (Godot doesn't really explain their event lifecycle, I just assumed it's the same propagation as in web), so I left it out
- Do you have an example of walking into house and showing interior from some games that you prefer compared to mine?
- Thanks for the rereview, please give my updates in the coming months a try


If you download the game, please download from itch or from the GDrive link only, I added a minor fix, I don't think the mirror links caught up
 

OrgansMissing

Newbie
Dec 3, 2022
92
139
Well it's definitely a first release. But there some interesting bits to it. I've seen worse AI.

Lemme turn that voice off tho. And gimme a sprint button.

I'd also appreciate the ability to disable xrays, if possible.
 

iron4doves

Active Member
Dec 28, 2018
602
3,095
- Do you have an example of walking into house and showing interior from some games that you prefer compared to mine?
It's not a mechanic I've seen often; I recall one but it's escaping me - I remember it had the "overworld" fade to black relatively quickly as you entered a building (while the building interior faded in), and the opposite as the player exited
 
2.00 star(s) 1 Vote