I was eagerly anticipating this. The original Sensual Haunting, janky as it was, was one of my favorite LoP games.
The good:
- Visuals look great
- The map shows where all the characters are
- You can save anytime, in multiple slots
The neutral:
- Game system has been simplified. The old one had an energy system and an hour-by-hour clock, where various tasks took different amounts of energy and time. This one has a fixed number of timeslots and no energy mechanic, just actions that have skill gates. You can also only go to rooms that have people in them.
The bad:
- Copy errors abound
- There's huge delays moving from scene to scene. Like, a black screen for 3+ seconds. Maybe it's a relic of how the game can also be played on the LOP site, but makes absolutely no sense for a game I have installed onto my hard drive. This is by far the worst problem with the game and something I imagine they could patch out, but I highly doubt they will.
- Custom engine so there's no text speed settings or any other nice RenPy conveniences, despite the game being simple enough to be a RenPy game.
I bought this on Steam so I'm sure none of the issues have anything to do with it being a pirate version.
I'm excited that some of LoP's future games will use RenPy because then they won't have these ridiculous technical limitations. I appreciate how different these games are from the typical RenPy VN, so I hope they actually keep some gameplay when they go that route.
A couple years ago I actually hacked up the original Sensual Haunting to remove animation delays, add a better save system, and show what rooms the characters were in. It was working pretty well but I lost the code in a hard drive crash before I could publish it. I was hoping this version would be better enough that it could heal my sorrow from losing that code. Some parts of it are, and some parts aren't. Oh well!