Yahika tsukimo
New Member
- Nov 10, 2024
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HI everyone!!
I’m Yahika Tsukimo, former artist of Sex for All and currently working on Let’s Split Up Gang. I also have a small Patreon (though sadly I haven’t been able to update it as much as I’d like, since university and work take up most of my time).
In Sex for All I worked for the first time on a big project, without much prior experience, as a background, animation, scene, and sprite artist. A large part of the game’s art was made by me, and honestly I learned a lot through that process. The dev was patient and very supportive during a difficult time in my life, so the project has a personal meaning to me.
I don’t know if everyone here is aware, but the dev disappeared. For you it might have been surprising, but it was for me as well, one day he simply stopped replying, and over time even rumors of his death began to circulate (something I was never able to confirm). Before vanishing completely, he had already stopped updating, but since people kept requesting progress, I kept working for a while. That’s why I still have a large amount of unpublished material: complete backgrounds, animations, characters, and scenes that never saw the light of day.
I’m not entirely sure where or how to publish this, but at the very least I wanted to leave a record of my experience and of the existence of all this unreleased content.
To make this post clearer and to prove my involvement in the project, I’m attaching a small sample of unreleased material. These are backgrounds, animations, and sprites I created during development, which never made it into the final game. I’m only sharing a small selection here, marked with my watermark (Sex for All – Yahika Tsukimo 2025) as testimony of my work. I’m still unsure about releasing everything, so this is just a glimpse of what was left behind
I’m Yahika Tsukimo, former artist of Sex for All and currently working on Let’s Split Up Gang. I also have a small Patreon (though sadly I haven’t been able to update it as much as I’d like, since university and work take up most of my time).
In Sex for All I worked for the first time on a big project, without much prior experience, as a background, animation, scene, and sprite artist. A large part of the game’s art was made by me, and honestly I learned a lot through that process. The dev was patient and very supportive during a difficult time in my life, so the project has a personal meaning to me.
I don’t know if everyone here is aware, but the dev disappeared. For you it might have been surprising, but it was for me as well, one day he simply stopped replying, and over time even rumors of his death began to circulate (something I was never able to confirm). Before vanishing completely, he had already stopped updating, but since people kept requesting progress, I kept working for a while. That’s why I still have a large amount of unpublished material: complete backgrounds, animations, characters, and scenes that never saw the light of day.
- And here lies my dilemma:
I don’t want to simply delete it, but I can’t just publish it “just because.” It’s not material I can sell (or is it?), nor can I relaunch it on my own. I don’t know if the best option is to share it little by little as testimony (sketches, unfinished art, single scenes), or maybe to find someone interested in continuing what could have been.
I’m not entirely sure where or how to publish this, but at the very least I wanted to leave a record of my experience and of the existence of all this unreleased content.
To make this post clearer and to prove my involvement in the project, I’m attaching a small sample of unreleased material. These are backgrounds, animations, and sprites I created during development, which never made it into the final game. I’m only sharing a small selection here, marked with my watermark (Sex for All – Yahika Tsukimo 2025) as testimony of my work. I’m still unsure about releasing everything, so this is just a glimpse of what was left behind