Unity - Shana - Priestess of Tona [v0.6b] [Lustration Team]

  1. 4.00 star(s)

    WWXS

    I should give this game 3/5 stars really, but I am insanely biased towards FM/HF content, there is so little of it. Also this game could be genuinely good with a few changes.

    1. Fix the UI/Shop. I'm serious.

    2. Test your game more plx - I have been so close to supporting on patreon and then I play a free build and it black screens/soft locks. When you're in the loop Shana looks and feels like it a $20 dollar game, plz dont break that illusion with mutiple game breaking bugs every build.

    3. CUMSHOT ANIMATIONS ffs this game and f*cking Lyndaria have such S tier animations and the cumshot scenes are like a 2010s H game .... flash to white then cum appears???? Really???
  2. 2.00 star(s)

    dollydollzy

    Overall: 1.5/5
    Art: 2.5/5
    Good art but you move between "scenes", more like glorified GIFs, in powerpoint style and the scenes are not even connected.
    Gameplay: 1.5/5 You pick nodes FTL style and you choose skill upgrades (or get random ones). In battle you can click active abilities to activate them. Between runs you can equip your "hero" making it more roguelight
    Sound/Music: 4.5/5 Might be the only good thing in the game
    Story: ?/5 Didn't read. There is a bit of text before each fight and after the area boss.

    While the game does have replayability in theory, I didn't like the game mechanics, looked totally random to be fun. None of your choices really matter and it is more like throwing the dice 50 times and praying. I tested multiple builds (high heal, fast attack, etc.) but really they all play the same.
  3. 4.00 star(s)

    Deoxyribonucleic Acid

    3.5/5, Great but flawed.

    The gameplay systems are genuinely not bad, but fairly shallow. It's an auto-battler rogue-lite where each stage as you progress deeper you choose little upgrades to your characters. These upgrades are designed to synergize with other upgrades, allowing for different play styles and strategies. It is very satisfying to get a deck of perfectly synergising augments and steamroll through; although this is also downside to the combat. It's entirely luck based, and you're either going to get lucky augments that work well together, or just lose at a certain point. This is the nature of a rogue-lite, however unlike most rogue-lites the game doesn't have much sense of progression outside of each run. The equipment system does not feel very impactful or practical to rely on.

    There is a nice enemy variety, with many well drawn sprites, but the various enemies don't fight radically differently and don't really require you to change how you approach each encounter.

    These criticisms may sound pedantic for a porn game like this, but there is a solid combat system that obviously had a lot of effort put into it which I think could be really great if refined better.

    Aside from this, the pornographic elements are great in their presentation but do not feel well integrated into the game. Aside from the sexy character sprites, there is no sexual content or implication of there being sexual content until you defeat a boss, at which point the main character is fucked by the bosses to vanquish them or something. There's no lead up to this nor explanation (unless I missed something in the very uninteresting and shoe-horned dialogue between stages). The scenes you get are also completely random, so you need to just repeat the boss fights on another run to get them all. This could be handled way better in my opinion, such as needing different gameplay conditions to unlock certain scenes.

    The scenes themselves are kind of fantastic. Aside from the lack of engaging sound, there's a great deal of effort put into the scenes, which feature good artwork and very high quality animations. The scene gallery even has jiggle physics on the thumbnails as you scroll through them. My god.

    In conclusion, gameplay loop is mostly quite fun, leaps and bounds over what many other games like this have, but with some glaring flaws that make it a little one-dimensional. The porn elements are not well integrated but are very high quality. At this point I'd suggest playing through the game once, then just using a cheat code to unlock and view all the scenes (which is exactly what I did).
  4. 3.00 star(s)

    sentalis

    This game is SO close to greatness... not unlike their other titles. They just don't seem to have the will to go a teensy step further. The gameplay loop is good; it's a slay the spire-like, but it's not turn based. Combat feels satisfying and the metaprogression is... there, but it needs work.

    Really the only thing, unfortunately, lacking in this game is the sex content. There's equipment and items, but they don't show on the MC or her companions; there's no slut run you can go for, and the only seduce-able creatures are certain bosses.

    My advice to the devs: More customization; let those items show on the characters! New outfits! Make EVERY creature seduce-able, or at least use grabs and sex combats. Make seduction builds possible with the use of items or magic or pick-ups.
  5. 2.00 star(s)

    Babilov

    The game has idle animations but no attack animation, and because of this, I personally feel unwell when I look at the screen, which is a significant downside of the game.
    Pretty bad balance
    About H-content... well i complete 2 dungeons and see only 4 scenes and thats all
  6. 5.00 star(s)

    jammytammy32

    The art and animations are great, cum scenes or transtitions would be even better.

    Some area for improvement would be to have lose scenes where Shana gets ganged by the specific type of enemy she is facing, at least that makes losing worthwhile.

    There are of course balancing issues but I'm confident they will get fixed.

    Music could be better, right now it is very generic, sound effects and sex sounds could improve too.

    All in all it is a great game and has a lot of potential, hope the devs continue to update the game. Can't wait to see more.
  7. 4.00 star(s)

    playful wisp

    Review 1/6/25 for version v0.2b public

    TL;DR: Rougelike autobattler with lots of potential (art & gameplay) - stoked for an update!

    Highlights:
    - Fun gameplay; I love the crunchy choices when deciding what upgrade to get
    - Art is great, animations are good, and I personally enjoy monsterXfemale

    Areas to improve (constructive criticism):
    - Add in a way to update the inventory mid-run
    - Rebalance magic to be stronger; melee just seemed the way to go imo
    - Slow gameplay in beginning of runs, maybe speed it up a touch
    - (obviously more content, esp. adult content, it's sparse at the moment)

    I definitely will check this out again in the future to see additions & changes!
  8. 5.00 star(s)

    HornyPepe

    The art and animations are great, and I enjoyed the gameplay quite a lot. With some added content (more characters and animations) and a bit more polish from the developers, this game has the potential to be really really good.
  9. 5.00 star(s)

    namastesta

    I feel for a development team like this. they have strong artistic talent and ambition. and it works. its a fun game, but stymied by just how far they can go.

    I love lewd games. adult genres in any media can be anything their broader audience counterparts can be. I like when studios play towards the mature audience. Make it scary or serious or sexy. but they don't have the access to the same time and resources.

    Playing this game makes me think of another rogue-lite: Hades & Hades II. I wish this studio could take this game and scale it to that same level, depth, and story.

    For what it is, there is no apparent story which i think they should consider adding a deeper a lot of replay-ability. Its very well drawn. there are multiple viable strategies to victory, but not many. Its fun and its hot.


    I hate the word promise on this site. but its a great deal better than a lot of completed games on this site as it is and hopefully it will keep getting better
  10. 3.00 star(s)

    MidnightKing

    Review for v0.2b

    It's an autobattler designed with a bit of grind in mind. You get your ass kicked the first couple of runs as you gain permanent gold and gear to make yourself stronger for the next run. Eventually discover the formula for winning and them steamroll, which for me was getting as much attack speed as possible through gear and the passives. The game doesn't tell you but you have an inventory and shop at the main menu.

    For an early build it's fine. The art is nice and the animations are good. The scenes play as a slideshow of looping gifs and it's a little disappointing that there isn't a climax animation. Instead you just click to the next slide and suddenly there's cum. No dialogue or anything, and they only play after bosses (or during them using the taunt skill).

    Definitely not enough sex ingrained into it for being a lewd game. You'll run through a relatively large map with only two boss encounters that contain sex scenes should you win. Feels like a wasted opportunity to not have them with some of the NPCs or maybe as random room encounters that can give you a buff or something? Maybe that's planned but I have no idea.

    The main menu features a second character/companion but it's gated behind subscribestar goals and then I ran into a sex scene that was gated by a premium version of which the version I played is not. I have opinions on this but I digress and will leave that up to whoever reads this to decide if that sucks or not.

    Regardless I'll probably try it again down the line anyway as a decent little time killer.
  11. 2.00 star(s)

    60+

    Pros:
    - Very good art
    - GUI

    Cons:
    - VERY BAD BALANCE (on medium your start enemy could be a spider, who heal himself on 10hp, meanwhile your start attack is 12)
    - Autobattle (you decide nothing, every step is random)
    - No story at all
  12. 4.00 star(s)

    kiDRetadoR

    This review is directed towards version 0.2B, which is the latest version posted on this site.

    To be honest, this game fooled me quite nicely. Initially, I had a pretty similar opinion to most people here, which was that the game was pretty hardcore, almost unbeatable since the mobs did way too much damage

    But, after discovering a feature that should honestly be either hinted at or told to your players because it is pretty important, the game became a lot easier to get through. The Shop is actually where your inventory is, alongside coins that you likely get through your rounds and items that you can buy which will improve your statistics. Some of those items offer pretty substantial stat buffs, while others offer enough to get you by. That plus the different perks that you gather through the rounds made this substantially easier to get through

    The major issue that I have encountered in terms of balancing is mana regeneration. Initially, getting enough mana to use your spells is quite harsh and I would suggest increasing it a bit and maybe decrease the amount of mana you get by the different perks you can find, to balance it out.

    Artwork is very very good, absolutely love it and the animations were quite enjoyable as well. I appreciate having the option to toggle between furry genitalia or non-furry, I personally like both but it's always a good idea to give your players the option to toggle that off, should they find it off-putting.

    Bonus points by the way for the futa succubus animation hehe.

    Very promising beginning, I look forward to seeing how this game evolves over time
  13. 4.00 star(s)

    1wower1

    Pretty fun for a porn game. Sadly not a battlefuck game, but there are some in fight scenes.

    The art is excellent, but there isn't a ton of it. Content in general is pretty sparse atm. Will check it out again later
  14. 5.00 star(s)

    Metalmoly

    The game itself can be quite challenging and RNG involved into it is extreme. You either get completely destroyed or barely beat the boss while flying through trash mobs.

    The art and animations are top tier. I really miss the audio though.

    Would love to see more of this game in the future. Especially excited for new heroes and balance changes.
  15. 4.00 star(s)

    Bero17

    Well, I'm only writing a review to correct the one posted below where one person says it's all random and luck.

    It isn't. It's a typical oldschool and kinda grindy dungeon game. And you're supposed to fail the first couple of times - but you get item drops and money and both can be spend in the shop. You get to said shop in the main menu, two buttons left from the "Play" button. If you like these kinda games, this one's a really nice experience. Takes some time in the dungeon till you got enough items but then you can try different "classes" and strategies. It's still early with only two levels and each level could and should be longer as you rarely ever level even two of your skills above level two. So most of the times, the level is completed shortly after your build starts to really get going. Also - I find the spell caster build to be lackluster as most spells are too expensive mana wise and the variety is a little lacking. And healing / bloodhealing is a little too strong in comparison to everything else.

    But four stars as the game seems to be on a good way. Lewd scenes could also be longer / more spicy or more frequent.
  16. 2.00 star(s)

    LS47

    Unwinnable without luck. This is an auto-battler where your only input is what new ability you gain before each fight. Each of these abilities are passive; your only action is to sometimes cast a very costly spell to regain health or deal damage to enemies. It's a very barebones system, crippled by the fact almost all those passives are really weak, and only have a marginal effect on the outcome of a fight unless you pair them with similar passives.

    Some of them heal, some increase your damage output, your attack speed, your mana regen rate, etc... But, again, those buffs are so weak you might not see the effet in combat, either because you win quickly before they can build up, or because you lose, because every enemy hits like a truck.

    There are passives that increase your evasion, and you better believe you're gonna need them because every hit counts. The problem is, one of the ways to get those passives is random, so you might not even get the passives you need to win a fight, and so you end up with abilities totally dissociated from each other that you cannot exploit, leading to an unwinnable run.

    There's too much left to chance, and as far as I'm aware, I don't know how to use the items you gain as rewards, if they're even equipable at all.

    The artstyle is nice, but honestly it's not worth going through this game. Try to win the first boss fight to unlock the cheat codes, then go find the guide in the comments section to unlock the gallery and get your fix this way, it's much more bearable than having to play the game at all.
  17. 3.00 star(s)

    benetnash

    not bad gameplay and good scenes, but lacking in content, hopefully it gets more updates in the future so it doesnt stay as a game with potential so I can up the score
    review wants 200 words so bit more of a info:
    game has 2 in game and 4 cg like scenes at the moment, art is good but no transition in scenes(you click next) and only 1 secondgif like animations
    combat is not balanced at all at the moment, some skills(mostly aa based ones) are completely op while others are basically a placeebo effect, so if you take a look at skills you would win on your second try despite not having much luck, if you have bit of a luck you would destroy the final boss without even being able to trigger its scene (yes I had that happened, funny part: I was total dps and healing build, so I did this without any burst...)
  18. 4.00 star(s)

    Eudaldigo

    It just looks very promising, there isn't much content yet, but what there is is good, the art deserves a mention as it is outstanding. Gameplay-wise it is a rogue-like game in which you choose skills, I think they should give a more important role to certain sherotic actions when fighting, but the truth is that the game is about to be expanded a lot, so there is no point in criticizing like this now. The base looks promising and for me it is enough to give it a 4.
  19. 3.00 star(s)

    Bonomax

    Good art and animation are smooth, game mechanics are very simple but ok since is a autobattle, could be a good game with the correct decisions in the future, will keep an eye for that one and i hope this disapoint me has many others
  20. 2.00 star(s)

    OrangePeel

    Barebones mobile game with very little player agency. It is pretty much an idle game. I don't see any potential for it due to the limited game mechanics. Character art is nice though. If you check the author's previous games, you'll see that all of them are also mobile cashgrabs.