There's some good stuff here, but the overall presentation is so awful it drags everything down. The girl is cute and there's a few good scenes, but it's really just not worth it. The story is fine, but I don't consider it worth reading even if the combat was cut out entirely.
The gameplay is easily the worst part. Roll a die to determine how many spots you move on the board. Then either fight a monster, rest to recover HP, or get some treasure until you reach the end. Repeat. This is dragged out too much, but is more bland than offensively bad.
Combat with monsters at first is just you trading blows. It's turn based; speed only determines who goes first. Eventually you get skills, but at the start all you can do is attack. That's it. There's basically no strategy, just keep clicking the buttons. It's not streamlined so it takes forever.
The game creator is aware that this is bad and added a cheat weapon that basically makes you invincible, kill everything in one hit, and fast enough to skip the entire dungeon. I grabbed it in the 2nd dungeon, so I never even used skills - I doubt they make the combat any better.
H is the best part but still lacking. There are only 5 types of scenes: 3 monsters, 1 villager, 1 masturbation. All can lead to early ends. This is really just a narrative flair because game over just means "go back to town".
The monsters are awful to lewd; they're hidden amongst regular, non-H monsters. There's no way to just tell the game to show you the lewd stuff, you gotta keep fighting and hope you get lucky. This is doubly annoying because you can't even reliably choose to fight a monster, let alone an H monster. It's left up to the dice. You can kinda circumvent this with the cheat equipment's alternate item that reduces your speed to 1, but it's still a slog.
Some of the actual scenes are good. I genuinely enjoyed the 2nd dungeon's stuff. But overall, even the good H stuff isn't worth it, and suffers massive pacing problems. The scenes are repeated, which is normal for games like this. Repeating huge chunks of the text from previous encounters is not. I ended up ctrl-skipping until it looked like something new happened.
Even then, the pacing of the writing is bad. The scenes are long. Incredibly long. Things are dragged out way too much, there's too much teasing, or struggling, or "I just need to regain my chakra!". Slow pacing can be good. This is way too far.
The gameplay is easily the worst part. Roll a die to determine how many spots you move on the board. Then either fight a monster, rest to recover HP, or get some treasure until you reach the end. Repeat. This is dragged out too much, but is more bland than offensively bad.
Combat with monsters at first is just you trading blows. It's turn based; speed only determines who goes first. Eventually you get skills, but at the start all you can do is attack. That's it. There's basically no strategy, just keep clicking the buttons. It's not streamlined so it takes forever.
The game creator is aware that this is bad and added a cheat weapon that basically makes you invincible, kill everything in one hit, and fast enough to skip the entire dungeon. I grabbed it in the 2nd dungeon, so I never even used skills - I doubt they make the combat any better.
H is the best part but still lacking. There are only 5 types of scenes: 3 monsters, 1 villager, 1 masturbation. All can lead to early ends. This is really just a narrative flair because game over just means "go back to town".
The monsters are awful to lewd; they're hidden amongst regular, non-H monsters. There's no way to just tell the game to show you the lewd stuff, you gotta keep fighting and hope you get lucky. This is doubly annoying because you can't even reliably choose to fight a monster, let alone an H monster. It's left up to the dice. You can kinda circumvent this with the cheat equipment's alternate item that reduces your speed to 1, but it's still a slog.
Some of the actual scenes are good. I genuinely enjoyed the 2nd dungeon's stuff. But overall, even the good H stuff isn't worth it, and suffers massive pacing problems. The scenes are repeated, which is normal for games like this. Repeating huge chunks of the text from previous encounters is not. I ended up ctrl-skipping until it looked like something new happened.
Even then, the pacing of the writing is bad. The scenes are long. Incredibly long. Things are dragged out way too much, there's too much teasing, or struggling, or "I just need to regain my chakra!". Slow pacing can be good. This is way too far.