Should player be clinical to the main character?

F22232425

Member
Dec 2, 2017
386
763
When playing an adult game, it's hard to immerse yourself into the main character,
because always the dialogue options are limited to a few.

So does it mean we should separate our emotions from the main character,
and what they should act must act in accordance with their personality?

This has reminded me of the game called "Big Brother",
I mean the game never explains why the main character Max is a pervert, but instead let the player do many pervert things.
However, this is liable to some sort of inconsistency.

So what do you think about how a main character should play in a game?
 

Avaron1974

Resident Lesbian
Aug 22, 2018
25,124
86,010
It's next to impossible for me to immerse myself as the MC in most games as they are male and I am not.

What I tend to do is get hooked on characters and/or story. It's less me being in the game and more me finding interest in certain characters and wanting to know more about them. It's why I don't like corruption/blackmail games, characters tend to be terrible in those i've seen.

i am in a game on here so I suppose for those scenes I can get immersed kinda but mainly it's the characters of games i'm interested in.

Also makes it really hard for me to like a lot of games that have really shit MC's.
 
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DawnCry

Well-Known Member
Nov 25, 2017
1,214
1,950
The main problem is that in most games the MC is kind of a blank space without personality, or rather he will be a perverted guy that everything is okay for him.

However to solve the situation you have to actually think about the box. let's take for example the female MC, in those games we usually have stats such us our character's corruption and sluttery. Here is the irony, while on the female side we can find pure side girls, at least at the start, there isn't any creator that starts with a pure guy, we are already perverted and that's all we are.

It would be interesting a game system in which we can decide our MC likes and dislikes and perhaps develop them more into the game. Even more having a corruption system and things like that, so that we don't always play the perverted/asshole MC but a normal guy.
 

Rythan25

Engaged Member
Feb 20, 2018
2,280
6,370
I'm fine with the way they are currently written, giving the player too many options will cause the devs a headache and make their projects so ambitious they will not be able to either finish it, or complete it in a way that satisfies people...

Make your cliche archtypes, they are tropes for a mother ****ing reason already !! meaning tons of people like them, tons hate them, but they are ESTABLISHED !

I will try any game (except those with contents that piss me off)... if the MC is a cunt that I cant make into a better person, I close the game, delete, and move on to another adventure... if I like the MC despite his flaws, or understand why he does the things he does, I will keep playing... its that simple...

I AM NOT HIM, I never imagine myself as any fucking protagonist I dont care how many times a certain crowd screeches that lame excuse, its not how we all play !! That said I can empathize with a certain type of MC, while wishing nothing but heartache and pain on a different type of MC.
 

darkshaw

Newbie
Jan 20, 2019
59
25
When playing an adult game, it's hard to immerse yourself into the main character,
because always the dialogue options are limited to a few.

So does it mean we should separate our emotions from the main character,
and what they should act must act in accordance with their personality?

This has reminded me of the game called "Big Brother",
I mean the game never explains why the main character Max is a pervert, but instead let the player do many pervert things.
However, this is liable to some sort of inconsistency.

So what do you think about how a main character should play in a game?
Not to pervy , not like a virgin , not a hero but something in the middle
 

darkshaw

Newbie
Jan 20, 2019
59
25
How can this guy not be your fave hero?

after the 3th avengers movie i can't stomach anymore marvel movies so i've started to feel apathic to every charter in this saga also i almost stopped completly watching movies this year i only watched 3 , i m more into the manga/manhua culture than marvel or hollywood so my inspiration comes from there
 

Avaron1974

Resident Lesbian
Aug 22, 2018
25,124
86,010
after the 3th avengers movie i can't stomach anymore marvel movies so i've started to feel apathic to every charter in this saga also i almost stopped completly watching movies this year i only watched 3 , i m more into the manga/manhua culture than marvel or hollywood so my inspiration comes from there
But Captain Marvel will save the universe.

I can't even say that ironically.

I shit you not that woman made me ashamed to be female at times the amount of absolute bollocks she whittered in twitter. Brie Larson is it?

She's a fucking idiot.
 

eosar

Active Member
Aug 11, 2016
846
1,184
We, the players, are first and foremost, voyeurs. We watch it happen and the control we have over it is usually limited.
Secondly, we are controllers, where applicable. We play the game, we make the choices - where applicable. Needs said twice.
Thirdly, we are voluntarily manhandled. The dev is in actual control of what goes in the game and we can only flounder about within the confines of their making. The dev is Simon and Simon says... But it's third on the list because this ain't Saw, we can still quit playing at any time without consequence.
Fourth - the liberators & deliberators! By using the awesome power of money and mob consciousness. we can force some of the devs to include random shit like NTR, feet, more NTR, beastiality etc. Just like some countries using the power of freedom to instill a democratic dictatorship wherever there's oil to be had, whilst never fully agreeing on the content to be added.
And fifth, we are suckers because we suck and fall for patreon scams, terms and conditions, fbi sting operations and G.I.R.L encounters of the third degree.

Now what were we talking about?
Right, assuming direct control of the main character. That always makes me feel like a Reaper, indoctrinating innocent bystanders to seek and destroy pussy at all costs. Like an achievement hunter, i go for all the scenes in the game, regardless of story and circumstances, because how could you not?
Can anyone here play a game following just one route, limited by personality and interests, then delete it regardless of how it ends or whatever else there is to see? I doubt it.
Play the game, try everything, destroy every hole in sight.

Ok, i lied. In games with optional NTR, i tease those fuckers, then deny them the taste. I finish the game on the good/innocent route and then delete it, leaving those drooling NPC creeps forever unable to reach Nirvana...

So ultimately, it's a matter of taste, timing and mood. You can "become" the MC and fantasize if you feel like it or you can view from afar as a detached observer and maybe even guide their way a bit. You can feel the emotions by reading through the story or just laught at how poor a writer the dev is. You can go in looking for a quick fap and come back out hours later having actually enjoyed the game.

Shit happens. Move on.
 

Ataios

Active Member
Sep 11, 2017
817
920
Did I ever find a porn game immersive? No. Would I want them to be more immersive? Even less so. I'm a man and I always prefer lesbian porn to straight one. So a game with an MC I could easily relate to would not be that hot to me. That is not to say, can't enjoy immersion in regular games like the Witcher or Baldur's Gate. But certainly not in porn games. To me porn and immersive gaming are essentially like beer and coffee. I can enjoy both but not at the same time, so I wouldn't ever mix them.

As far as characters go I think they should still be characters one can care about though not necessarily identify with or like. I personally have little patience for stupid and trivial characters, like e.g. those from Big Brother. At least the MC should have some traits that seperate her from odinary people and a motivation beyond the sexy content of the game. She could e.g. be the first in an era to rediscover the secrets of sorcery and create magitech artifacts. That her power and force of personality (not the sorcery and magitech!!!) are strong enough to make her attractive to even some otherwise straight women may just be a side effect of her heroic status. In general I find it easier to care for fantasy or sci-fi characters than for those of real world settings.
 
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Deleted member 229118

Active Member
Oct 3, 2017
799
966
Superpowered is the only game i accauly have roleplayed.
Most of the time i want to mc to shut up, put it in and let me enjoy the tears.
Mc with personality useally just break my immersion.
Stop thinking about your mother tits.
I am doing the thinking for you.
You just follow the story and let me pick whatever dialog will get us pussy.

Games shoud first have good gameplay.
Everything else is secondry.
I prefeer the mc to be a blank slate you can costumize.
Dialog can mostly be threated as you not comming up with a beter idea tho some are so horrible that i just stop playing.
 

HopesGaming

The Godfather
Game Developer
Dec 21, 2017
1,705
15,350
It's a very divided subject and from the old RPG game style of "should main MC be the silent type or a predefined character that has a dialogue"
I am in the latter. I can't stand silent protagonists. It takes every emotional impact away from the story.
In an emotional situation where your best friend just got killed, everyone is shocked, speaking, yelling and whatnot. And the main protagonist is just standing there with a blank stare and with no words. It just takes me straight out of the experience.
It feels odd.
But all of that stems from me not being the kind who 'become' the mc. I never liked that. I am me and I like being me. The protagonist is someone I am watching and experiencing.
While for others they want to 'be' the protagonist. They add up the silence with their own inner dialogues. Creating an extra layer of self inserting story element (or a dialogue wheel).

It's simple preferences so there is no 'should' be stuff.
 
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