So I tried to run this in a potato laptop, and of course, it didn't. However, I have quite a number of Unreal Engine games that I can run such as WildLife (slow) and Subverse (fast). What's the difference? Can a cooming tech guy enlighten me?
Specs (if helpful):
Processor: Intel I5 10210U
RAM: 8 GB
System: Windows 10 64-bit
Graphics: NVIDIA GeForce MX330
Yeah mate. This game eats resources like no tomorrow. Think it is all the background world that is rendering plus various other things like lightening and shadows etc etc. Your GeForce MX330 is a 2GB GPU, which is very outdated for modern gaming - 2 GB that is. Most need at least 8 GB dedicated.
Your CPU if remember is a quad core @ 4 GHz turbo and 1.6 GHz at idle. Don't think your CPU is the culprit here.
RAM, I have 128 GB ram on one and 32 GB on another machine. This eats about 20 GB RAM right out of the gate.
So either GPU or RAM (or both) is why it won't run.
I would go with RAM as the issue. At least it would launch with potato graphics if you had enough RAM. Some laptops you can add more RAM into or change out the current RAM sticks to a higher one. That is one path you could take, and RAM sticks are cheap as chips. Just make sure you buy the correct module that goes into it and match the speed of the current RAM sticks. Changing the RAM may also give you better performance in WildLife and other various games that require more then 8 GB (you probably only have about 5 GB usable on your machine after windows and other dedicated tasks eat the ram - you can check via task manager / performance tab how much you have to play with, and the PC wont use 100% of the RAM as this will cause the PC to crash).