Okay, Silicon Lust.
At first, I found it somewhat interesting to play this game, well, not exactly play, but just to walk around and watch the scenes. The gameplay doesn't pose much difficulty; everything is quite intuitive and understandable. I even derived some enjoyment from spending time in this game; it was as if I were in some kind of astral plane.
The animations are good and diverse, the nighttime atmosphere is well portrayed. You can even feed the cat, and that, excuse me, is an immediate plus one point without any discussion. I was impressed by the beautiful reflections in the mirror and the interesting storytelling approach with unexpected twists.
Of course, optimization hasn't improved at all over such a long development time, but... but... I don't know what I did; it's a cosmic mystery. At some point, for reasons that are not entirely clear, something in the project probably broke to pieces, but I was getting a solid 50 frames per second, regardless of graphic settings. I could max out all the graphics settings in this game, and believe it or not, it always maintained a stable 50 frames per second. But there's no gain without pain; it was a soft lock in which only the hood worked (-_-), and everything else just froze in time. I think this will help the developer finally rid people of suffering and solve the performance issue.
But the time you can spend at home in search of the meaning of existence is so emotionally charged that it's at least one more point.
The project isn't bad, but it's not quite good either, and it seems to intentionally drive people away with bugs (I'm not talking about regular bugs, only those causing soft locks or preventing the storyline from progressing), poor performance, and sometimes completely unclear tasks that can befall the player because they hurried. Nevertheless, sooner or later, the weariness will overtake you, and nothing will hold you in it due to the excessive tedium of everything happening within it.