- Jan 7, 2019
- 113
- 219
I have another question about Renpy.
If I have understood the principle correctly, the current image is updated with every click and everything is executed until the next action is expected.
With Java I had a project in school where I built a small browser game where the resource variables are updated in second ticks.
Now I wonder if renpy is suitable for something like that? For example a brothel simulator. (Of course not in school)
I built a very simple "loop" for testing where I always jump back and forth in the labels. Of course, this is not in the inventor's sense, but it would be very interesting to know if there is a sensible possibility.
The main problem in this case is that every click executes the calculation again and the variable is updated.
So:
renpy suitable for this? Yes / No / Maybe
If, does anyone have a tip how the structure should look like and if in this case _skipping = False or config.allow_skipping = False is suitable?
I hope I haven't overlooked something again that is written very thickly somewhere in the documentation or is actually totally logical...
If I have understood the principle correctly, the current image is updated with every click and everything is executed until the next action is expected.
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With Java I had a project in school where I built a small browser game where the resource variables are updated in second ticks.
Now I wonder if renpy is suitable for something like that? For example a brothel simulator. (Of course not in school)
I built a very simple "loop" for testing where I always jump back and forth in the labels. Of course, this is not in the inventor's sense, but it would be very interesting to know if there is a sensible possibility.
The main problem in this case is that every click executes the calculation again and the variable is updated.
You don't have permission to view the spoiler content.
Log in or register now.
So:
renpy suitable for this? Yes / No / Maybe
If, does anyone have a tip how the structure should look like and if in this case _skipping = False or config.allow_skipping = False is suitable?
I hope I haven't overlooked something again that is written very thickly somewhere in the documentation or is actually totally logical...