Unreal Engine - Sin Spire [v0.0.3a] [Krasue Games]

  1. 5.00 star(s)

    Catkong80

    The beginning was weak and made me almost drop the game but I'm glad I didn't, it has the perfect mix of sex and gameplay and i love dungeon crawlers. I felt like the grind was just a tad high until i could beat the first boss and farm them.
  2. 5.00 star(s)

    BRBRA

    A very cool game with high-quality visual performance and interesting gameplay. It may seem quite complicated at first, but you quickly begin to understand the formula for passing. The characters look nice (Savina is generally a cutie). I really hope for the further development of this game.
  3. 5.00 star(s)

    Ukung

    I think it's rare to have a game like this and do it this well. I'm looking forward to buying it on Steam but!!!!! it has bad parts. Such was its difficulty that not many people could finish the first level
  4. 5.00 star(s)

    bannedblex

    From what the game is now I believe it is nearly PERFECT it is my kind of style for a game and I love it!

    The first thing I don't like which might just be a me problem would be is how hard it can be to bring coins back to the altar, maybe instead when you die and you lose all your coins, maybe there's a % and a cap to how much you lose, like, for example, you lose 15% of your coins and depending on how much money you have it will cap (so if you have millions it won't take too much) or no cap to make it harder.

    The beginning, I felt like some people who will just start won't know whats going on, which is kinda what happened to me, it took so long to run around and try to find where to go. And the tutorial felt even longer, and the mazes were confusing. The tutorial right now in my opinion explains the game pretty well, it's just longer than what most people want, especially if there are people like me who restart the game a lot to get other scenes.

    I had some problems with the dungeons too, I kept getting bottlenecked and trapped, and when there were 2 monsters, the leg lady and long arm lady they were both closing and opening the door at the same time which meant I couldn't get passed, I tried hitting them but I ended up just hitting the gate, they could hit me but I couldn't hit them. The dungeons are easy though which I like.

    The scenes so far are great (idk if I'm missing any) and the creator has history in making games and knows how to, which is good news for people who want faster updates, which I'm pretty sure is everyone.

    Thank you for this amazing game and I wish you good luck, Krasue (pls don't abandon it I'll pay for it)
  5. 5.00 star(s)

    mikeISCOOL

    Good history, like the survival mode. If the graphics improves, could be one of the best games i ever played, thank you for that. Really scary and you don't really know what is gone happen, makes it nice.
  6. 2.00 star(s)

    ArKain

    Written still at the beginning of the game so maybe it gets better. It has interesting ideas but the balance is horrible (at least at the beginning).

    There are games out there with mechanics that synergize off each other, turning what would otherwise be simple things into great combinations. This game does the opposite of that.

    0: when an enemy first spots you, a timer starts counting down and once it hits 0 an invincible boss will spawn and chase you throughout the level. This forces you too quickly move through the game without taking your time defeating your enemies, removing any slow strategic or stealthy approach in favor of full on rushing through. This mechanic is the heart of screwing up other mechanics.

    1: there is stealth in this game, you break line of sight with enemies and hide in a iron maiden, and enemies will slowly pass you by as they search for you, then you pop out behind them and continue. This would be great except you're supposed to be rushing through the level before the boss spawns and chunks off a quarter of your health every time you see it. This makes hiding quite pointless.

    2: There seems to be a beggar mechanics implemented rather maliciously, you are given 1500 gold (souls for anyone who plays FromSoftware games) at the start of the game, and the basic melee weapon costs 2500, meaning you are unable to buy it. You can spend some on attribute points (that aren't explained what they do) but you won't be able to cleanly hit 0. If you DO hit 0 gold though, you can beg the shop keeper for a weapon and they will actually give you a below basic melee weapon, which is still pretty helpful considering all your combat mechanics including blocking require you to be holding one. The game does not tell you this and I spent the first hour running through the dungeon with just my underwear, trying to dodge enemies and opening chests hoping for a weapon so I could actually play the game. After repeatedly dying multiple times and picking more than my weight in ammunition for guns I didn't have, I went back to the shop keeper thinking there must have been something I've missed, and lo and behold at 0 gold because I've gone in and gotten killed, I met the conditions for the shopkeeper to give me my first weapon.

    3: There is a souls-like currency system, the same currency is used for both strengthening your character and buying items, if you happen to die you drop all you are carrying and have to run back to it to pick it up. There's no farming to be done in order to slowly gather enough for your first unless you want to do some really annoying cheese of repeatedly regenerating the dungeon and collecting gold before leaving. Each dungeon has 10 levels, and if you die you restart from the FIRST level, making getting past all the enemies without fighting really difficult if you don't have a weapon. It gets harder if you've gone past them once already too (more on that later). I've only managed to collect at most around 1000 gold on a single level, meaning that I'd have to get to level 3 to collect enough gold for the basic axe (2500 gold), and then I'd have to run BACK through all 3 levels to the start without dying in order to get my money out.

    4: Map design is primarily narrow corridors and doorways that fit 1 person. This plus collision with enemies makes it very difficult to squeeze past them. On top of that, enemies do not reset to their original positions, which are usually in corners out of the way of choke points, but instead hang around randomly along the path where you died or passed through, which sometimes places them right in a doorway. If you've died once and respawned and then try running back through past the enemies, it becomes a lot harder because there would be periodically enemies that are gatekeeping your path, and now suddenly you're sandwiched between them who you can't pass and all the enemies you pulled when running past them.

    5. Enemies respawn like Siren; you can only knock them out temporarily. Tthere is a special ability to remove enemies permanently after knocking them out, but this is based on a time limited resource and is strongly implied that you won't have enough to simply use on every enemy, and it should be instead used on specific key enemies that are really hard to get rid of in your path. Well enemies don't return to their original spot, so really every enemy ends up blocking your path after you pass through it the first time. All weapons also have a durability, plus fighting takes a rather long time that will result in the boss eventually spawning and hunting you down, so this combination strongly incentivizes not actually fighting enemies and simply running past them, letting you hit the problem of the map design resulting in enemies sitting in choke points and preventing you from doing that. I did try to fight an enemy with the shiv and it took me a full minute of slashing at them before another enemy ended up finding me somehow and killing me from behind.

    6. Save points do not exist inside dungeons, combined with the length of each dungeon means that you have to clear it in one long sitting or you lose all your progress. Make sure you have enough time when sitting down to play!

    7. Sanity resource that drops after each death, I suppose to punish the player for dying? It seems the creator decided being sent back 10 floors, losing all your money, an irrecoverable decrease in the invincible hunting boss timer, and enemies now being scattered directly on your path instead of around it wasn't enough punishment. I don't quite know what low sanity does specifically, but it seems to have annoying visual effects that make it harder to parse what's going on, and you can only recover it through items (particularly devastating in the early game when I can't even afford a weapon) or by leaving and completely resetting the dungeon and any progress on mapping it out.
  7. 5.00 star(s)

    LuisVldz

    Old school horror at its best, even in alpha.
    It's quite a fun and replayable game, the monster designs are quite interesting and sensual, hope to see more in the future, genuinely one of the games with the most potential.
  8. 5.00 star(s)

    TheMistyPrince

    Extremely well made for an alpha version.

    The visual old-school aesthetic coupled with great animation gives off a great sense of quality.

    The gameplay is enjoyable, and although the very dificult start, once you start getting the hang of the game and weapons you just start breezing through.

    Looking forward for future updates, I'd suggest supporting the developer.
  9. 5.00 star(s)

    dolska

    Most fun & replayable NSFW game i ever played

    Graphic is nostalgic but it's good enough
    design of monsters are reminds me Silent Hill
    and yes, player can fuck them.

    I joined the patreon after i play this game for 2 hours
  10. 4.00 star(s)

    anavin500

    review by "me" has a problem "Fear to Play Horror Po rn game"
    - this game it's hard and slow gameplay **if you don't cheat**
    - this game has a lot of grinding to fight a boss
    - this game has no auto-save
    - the monster will respawn any time when you move to the next floor or get out of a portal
    - the monster and boss can open a door, and hunt a player

    and the reward for doing this is
    - when you win a boss will remove the time limit in a Floor. you can be grinding, sex safety per portal
    - sex animation it's great you can spend time to "One Hand Playing "

    most OP items for now
    it is a katana and double-barrel shotgun

    this game has a gallery but needs to be more updated
    this game has a bug (I know this alpha )
    this game doesn't have a free camera YET!! which means 3rd person on the sex scene is too far away and can't zoom in and control hardly

    Finally, the horror problem
    from the start (no cheating) it's 10/10(tutorial + gameplay) - you have only pipe(buying) and low status you have three-way running or hiding or backstabbing them
    After grinding - Doom Guy /10 will be changed the game into FPS shooting

    ps. The best sex animation is "Witch" (just for now)
  11. 5.00 star(s)

    Rey do payas argentino

    This game is really good, it has great sex scenes, great enemies and great combat, its only have one problem and is the life of the enemies, this is huge for the damage of every weapon, no matters if you have a pistol, machinegun or a shotgun the boss life its too big, say that also the reward its really huge, maybe not the first time, but the second time you win that fight and if you don't have the skills to use the crystal shard you can shell it to the merchant for 50.000 coins, so its worth, but you have to farm a lot running through the dungeon avoiding the enemies without fight because if you fight you lose time and the stalker comes to kill you, so my recommendation for futures updates is to low the HP of all enemies and maybe also the boss but also his reward. I'm going to be waiting futures updates for this game, it has a lot of potencial
  12. 5.00 star(s)

    BakaBlaster

    Absolutely great game, needs some touch up (V0.0.2) but a honestly great start and premise.

    Very few games here really make me want to keep playing even after seeing most of the animations but this kept my intertest for longer then I would like to admit.

    Can't wait to see what the OP cooks
  13. 5.00 star(s)

    Gupimas

    this is a game. that is, this is a real game. it has gameplay and a reasonable use of sex as a mechanic; moreover, it is a shooter, which is extremely unusual for a NSFW game. I'll be waiting with bated breath for patches and updates. as soon as the game is published on steam I will gladly buy a copy
  14. 5.00 star(s)

    4Peg

    It's very unbalanced, and pretty tough at the start. But it's so damn fun once you get it. I can't wait for the next versions.
    Animations are really good, but get pretty repetitive when you have to farm.
    I put 5 stars because I want to encourage the dev, otherwise, currently i'd put 4/5.
    Thank you dev for taking time doing something like this.
  15. 4.00 star(s)

    cman6969123

    Sin Spire is a very well developed game. Game begins with a simple tutorial, soon after your presented the real game, which is a randomly generated mazes, where you have to find doors which lead to the next maze.
  16. 3.00 star(s)

    Maripozo

    Great game (no),after finishing the tutorial you lose all your weapon and dev give you only 1500 gold what is enough to buy a pipe (what dont do any dmg) and lvl up like twice,in dungeon you literally dont do any dmg so you need to hit one of the weakest enemys 5-8 times to kill them what reduce your weapon to ashes,and i already said what you have hp of ant and die after 4 - 5 hits?Oh and you have only 2.5 minute to handle your enemy or run away, cuz if you dont the boss of the stage wakes up and whoop your ass.Ok,you was lucky enough to kill one enemy,your weapon is almost broken,and after it breaks you stuck with your bare hands to run around and helplessly seek for money in chests (what is mostly dont have any money and you get useless items what you litreally dont need without weapon),so you stuck without money,without stats to handle running without money,have very small time to deal with enemys (what can spawn in litreally first room and unreal to avoid),and even better,you lose all your money upon death.
    Game looks good,good sex scenes,gameplay sucks. 3\5
    (Yes i know what you can make traps hit enemys for you but it`s pretty dumb what you need NOT to fight them with WEAPON what developer give ya and make em kill themself cuz they dumb.)
    Probably be better if dev make close range weapons break much slower so you can kill at least 10 enemys with it.And would be very nice if developer add explanation to each stat what player can upgrade.
  17. 4.00 star(s)

    GrassButGreen

    This is a randomly generated FPS horror game, I played (v0.0.2). Its competent as a game with gun play, melee, managing health, sanity and consumables. After completing the prologue the game opens up a lot introducing a merchant lady and the ability to exorcise demons with your dick in rougelike dungeons.