VN - Ren'Py - SINebris [Ep.1] [Tiger Monkey Games]

  1. 2.00 star(s)

    rasalghul67

    Review for SINebris — Episode 1

    Episode 1 of SINebris shows potential, but it’s held back by several issues that make it difficult to fully enjoy.

    Writing & Dialogue
    The dialogue is serviceable but unremarkable at this stage of the story. It gets the job done, but it doesn’t stand out or draw you in. One thing that definitely needs attention moving forward is proofreading—there are noticeable grammar and spelling errors that break immersion and make the script feel rough around the edges.

    Narrative Overload
    One of the biggest problems is the excessive amount of narrative dialogue. The “Narrator” speaks far too often, describing things that should be shown visually. A well-designed render should communicate the mood, action, or subtle details of a scene without needing a paragraph of narration to spell it out. If the images can’t do that, then the renders need to be more thoughtfully composed.

    Honestly, reading constant narrator text becomes tiresome very quickly. If this continues into Episode 2 at the same level, that may be a deal-breaker for some players—myself included.

    Choices (or Lack Thereof)
    This is essentially a kinetic novel wearing the clothing of a choice-based game. The “choices” so far add almost nothing to the story. They rarely meaningfully diverge or offer impact—they mostly just push the plot forward in a linear fashion. If the game intends to be choice-driven, deeper branching or at least meaningful decisions are needed.

    Audio
    There is music, but it doesn’t do anything to support the mood or narrative. It’s basically a single looped track that quickly fades into background noise. Adding variety—and using music as an emotional tool—would go a long way toward helping the story land.

    Visuals
    On the positive side, it’s refreshing to see some different character models being used. The renders are... fine. Not amazing, not awful. But too many of them are blurry or lack clarity, which hurts scenes that should otherwise be impactful. A bit more polish here would greatly improve the overall experience.

    Wrap-Up
    There is a promising plot beneath all these issues. You can feel the foundation of something engaging. But the execution—writing errors, excessive narration, weak choices, repetitive music, and inconsistent visual quality—holds it back significantly.

    With refinement and more thoughtful design in Episode 2, SINebris could grow into something genuinely compelling. As Episode 1 stands, though, it’s rough and difficult to fully recommend.
  2. 2.00 star(s)

    N0madS0uL

    VERSION: Ep.1
    SUMMARY: So so
    RATINGS: (out of 5): ⭐⭐⭐

    NOTE: The following categories and scoring method are my own criteria and may require more context. Additionally, scoring is based on the state, and what is in the current version and not what may or may not be introduced at a later point.
    1. Character (Model) Visuals......... : ⭐⭐⭐
    2. General (World) Visuals........... : ⭐⭐
    3. Animation Quality................. : ⭐
    4. Character Personality(Persona).... : ⭐⭐
    5. Story & Dialogue.................. : ⭐⭐
    6. Writing & Grammar................. : ⭐⭐
    7. UX/UI, Game Type & Mechanics.......: ⭐⭐
    8. Playtime & Pacing..................: ⭐⭐⭐
    9. Music & Sounds.....................: ⭐⭐⭐
    10. Adult Content & Fetishes.......... : ⭐⭐⭐
    Average: X of 50 possible points giving a X% rating i.e. X stars.

    PROS: (y)- See my opinions section for details.
    1. Music is fine, fits the scene/narrative.
    2. Visually its not bad, the models look decent and the female ones look sexy, though some are exact models of other games...
    3. Some kinks but as with much of the game its executed poorly.
    CONS: (n)- See my opinions section for details.
    1. UI/UX is not the best, the dialogue box has no opacity settings and the overall settings are barebones with only the very basic settings and options. Even the mini options/pref bar is not present.
    2. Dialogue is written and structured so reads fine, however, the dialogue itself is amateurish, cheesy, stating obvious things to try to create a foreboding or whatever atmosphere, but fails miserably to achieve this.
    3. Added to dialogue, the flow and structure is poor at best, it feels platonic and awkward, not at all natural, and there are many examples right off the bat.
    4. Characters are not interesting and have not been developed in any way, nor has the story/plot. The player is just dropped into this event that plays off more like a frat house orgy but the house is a hovel that should be condemned and everyone are a bunch of mindless fools set on this path for no rhyme or reason save "because" ?
    5. Spelling and grammar are also not great, the developer should review this or give the script to a person with English writing skills to clean it up.
    6. Visuals are not bad, but the developer does things that make no sense like have the mist obscure the characters and their faces, while I understand trying to create the scene/atmosphere here, its really not needed and actually bad to do it...Apart from that the renders are grainy and dull, much of the game is already in this dark environment...
    7. Single option choices make fuckol sense, why do that when there are no other options? Devs often do this and I can't figure out why, the player has to push space or click anyway to move to next scene...so why!?
    OPINIONS, SUGGESTIONS & FINAL REMARKS: :unsure::coffee:

    NOTE: The following remarks are my personal opinions and thoughts, which may provide more context and could be useful to the developer. (Read them or don't)
    • Some LIs models like Riley come straight out of other VNs that has been used too damn much already. The same can be said about much of the clothing, and while this isn't deal breaker, you can't give much credit to the developer for creating anything new.
    • Honestly I have played worse AVNs but this one isn't really good either, the story is kinda unique but also bullshit, the "cabin" is just that, has nothing, nothing works, the places is a dump and I mean unlivable yet the characters "chill" there doesn't seems to be any sense of civilization around either.
    • There are typical cliches and things also turn very sexual, very quickly, in a way that really makes no sense unless everyone is out of there minds or on some psychedelics.
    • NOTE: My review is not aimed at the developer personally or intended to discourage, but I call a spade a spade and while they are new and this, its just not good. Fact is that I compare to the better/best AVNs on platforms like this and sadly that will be your competition. 5 or more years ago this AVN would have been fine, but I for one have come to expect more.
    TLDR:

    Visually ok, but not great, no animations, sexual scenes feel empty, some kinks to it, but simply plays out poorly and developer fails to really capitalize on the scene. Writing is mediocre at best and dialogue is cheesy and filled with spelling and grammatical errors. Here is nothing special or very interesting here that hasn't been done before and failed before.