I've sunken a few hours into this game, and while it's in an early build it reminds me a lot of Amy's Ecstasy. For those unfamiliar, the game had started off with some crude artwork and gradually began to improve as the game went on. I suspect the same will happen to this, as rather than polish little as they go on, the base of the game is being created.
There'll be two stories or conflicts seen, the first being her past and finding out about her husband's disappearance and the second being keeping her and her son financially afloat. There's a good number of scenes with different characters because of this. The gameplay, while I thought was initially grindy isn't too bad overall. Once you've repeated a task just a few times to level up one of 3 stats you have scenes begin to unlock quickly.
So far in my play through there's only been 1 bug I encountered, and it wasn't game breaking. There could definitely be improvement in the artwork and the UI for gameplay to save time. This has potential and I wish them all the luck in creating the game.
There'll be two stories or conflicts seen, the first being her past and finding out about her husband's disappearance and the second being keeping her and her son financially afloat. There's a good number of scenes with different characters because of this. The gameplay, while I thought was initially grindy isn't too bad overall. Once you've repeated a task just a few times to level up one of 3 stats you have scenes begin to unlock quickly.
So far in my play through there's only been 1 bug I encountered, and it wasn't game breaking. There could definitely be improvement in the artwork and the UI for gameplay to save time. This has potential and I wish them all the luck in creating the game.