Create and Fuck your AI Slut -70% OFF
x

Unity - Completed - SiNiSistar 2 [v1.1.0] [Nennai 5]

  1. 5.00 star(s)

    Omegastein

    best porn game I have played, the gameplay, the graphics and the scenes are top tier. The game looks and plays so good, and the story is also pretty engrossing, it made me not make my character lose or get caught. I am struggling to find another game like this, please suggest me some....
  2. 5.00 star(s)

    descil

    Much like the original, Sinisistar 2 far exceeds the standards of most h-games, with beautiful graphics, lots of content, and a dev who clearly cares about executing his vision instead of phoning something in for patreon bucks.
    I'm a big fan of all the grotesque stuff in this game, the monsters and status effects and bad ends are all amazing. The gameplay is simple and can feel a little stiff, but it suits its purpose well enough so there's nothing really to complain about there.
    Compared to the previous game, the introduction of a hub zone, a more open world, and supporting characters were all welcome additions.
    My only complaints are that it's tedious to have to fight a certain boss a bunch of times (though you can bypass this with strategic saving, and the fights get quicker as you strengthen your character), and the final fight was a little annoying, but I just lowered the difficulty to casual and it wasn't an issue.
    Will be looking forward to future updates!
  3. 5.00 star(s)

    DickyPradum

    It's not perfect, but if it doesn't take 5 stars - no other game will.
    I am amazed at how beatiful an eroge game could be and not in a way you'd think.
    The atmosphere is incredible, visuals, immersion, scenes, animation, sheer creativity... In one of the Game Over scenes the Safe Zone which is the Monastery will be invaded by Demihumans (goblins analogue), with you nailed on the shield (i guess?) with severed limbs, and you and your helper-guider Haanja will be raped by them, while the one raping you revives you periodically, hitting you against the Goddes (or deity, I forgot) Statue, which is the game's checkpoint that heals you, like Bonfire in Dark Souls - this is simply a work of art and such a good trope. It's not the type of games that throws porn at you, saying "here, jerk it and consider buying tier 3 sub on my Patreon" - the implementation of porn and violence into this game serves a great role in total immersion into the game's world. Environment design is astounding. same for the npcs, enemies and bosses.
    Now what is bad that gameplay is not that good. Easily Night of Revenge's victim, and bosses there are kinda meh in terms of mechanics. The best I think is the Swamp abomination - might be even Blasphemous level boss; other bosses most of the time have nothing to offer to you aside from their potential, stages of defeat and game over scenes. The game's final boss feels undeveloped and forced in making, the final itself is almost absent and totally unclear, I mean, even not a single word of what happened afterwards? I've thought (and most normal people would think the same) that preparation phase is... a preparation, and the true interesting final bossfight will be after, but the whole boss is just defending from the waves of annoying enemies and dodging rockets sometimes? That is lame.
    But just the sheer quality of scenes, level, sound and character designs should be enough to beat it in one seat, at least for me. 8\10, and I doubt any other side-scroller will ever beat it.
  4. 4.00 star(s)

    Summer Love

    I like Sinistar 2... but I think I prefer the first one more.

    If you are into the whole monster rape/corruption thing, both games are right up your alley... though I do think the first one has more "content". I'm hoping that the game creator makes time to add several more content expansions to the game.
  5. 4.00 star(s)

    Bongmaster69

    Some of the best pixel art you'll ever see, combined with some of the most disturbing, degenerate and horrifying content that will cross your path. Cum for the Resident Evil and Souls references, stay for the frankly horrible things that can happen to your protagonist.

    One of the best and worst games I've ever played.

    Tip: magic is the best.
  6. 3.00 star(s)

    wrenti

    It's... a decent game, I think. The game is a bit slow, but it doesn't feel entirely detrimental. The running here is about the same speed as normal movement in other games, but doesn't have a stamina system for whatever reason, so you end up just running most of the time. Spacing is important here, and enemies tend to be designed to around this limited mobility, as they're normally slow but are pretty much unflinching.

    I'm reminded of classic horror survival games, and it does feel like the game is a 2D version of a traditional resident evil game. Move, stop, aim, shoot, then move again, and that's pretty much the combat loop. It's very satisfying in spite of how limited it is. But, there are a few issues:

    Enemy and area designs are a bit uninspired. Don't get me wrong, it all looks good — amazing even, but the gameplay side of things tend to lag behind the presentation. Rooms are typically just straight lines, and the enemy placement feels very static. One enemy type per room, and they're spaced out just far enough that you rarely have to deal with more than one obstacle at the time. That, combined with simplistic enemy behaviors can make things a bit too predictable.

    The game is better with its bosses; They're a bit more tightly designed and encourage movement, often forcing you to move from one corner of the screen to another to dodge attacks, which rarely happens in normal gameplay. I think the final boss, while a bit annoying, could've been a step in the right direction; Being surrounded at all sides by a legion of tiny mobs while having to ration your mana was pretty fun. Too bad it happens a little too late into the game.

    As for the H-content, I'd say they're good. Animations are decent, and there's more accessible stuff for people who aren't into guro. The village events were also well done. I'm a big fan of the game over scenarios too, but apart from the goblin section, I feel like the first game did most of them better. Personally, I would've preferred to have pixel art for the character portraits; The art here is too clean and lacks the "griminess" of Rabiane's portraits.

    Overall, it's a decent sequel; Improves on a lot of things, but some of the quirks are still there.
  7. 5.00 star(s)

    narthan.weise

    My first review.
    Insane game quality! Looking forward to other games from this developer!

    I love pixel games and sidescrollers. I love the dark atmosphere and battles are challenging but not frustating. A different kind of rpg leveling systems would be an improvement, but overall I really love this game.
    H content is decent, not to my liking, but for everyone who likes defilement, you will love it.
  8. 3.00 star(s)

    Fomen

    It's a fine side scroller with a lot of gameplay. Not too exquisite, but functional enough. Visuals are great, tons of cultural references to iconic games like Resident Evil 4 are also appreciated. The main flow, I think , is questionable UI and lack of main character customization (her default breast size is also quite questionable).
  9. 5.00 star(s)

    Nier7777

    this is top 3 if not the best side scroll game porn like ritual summon or night of r i wish devs keep updating it and it worth buyin if they make a donation path or something for fund the project it worth it
  10. 5.00 star(s)

    Eneroe

    Challenging gameplay makes it so you don't have to hunt for the bad-end scenes, you just naturally stumble on them. Story is one of those "show don't tell", which makes a lot less walls of text. My only gripe is there isn't enough of this game - more customization or more content in general would be amazing.
  11. 5.00 star(s)

    GrandMan_

    Well, about four years of waiting and the development of this game is being completed. It was interesting for me to follow development updates; it literally accompanied me these four years. The game itself turned out very good, despite my high expectations.
  12. 5.00 star(s)

    Kurotori

    This is probably the best game of the genre tags I have ever played.

    Let me preface by saying, games in which you have to lose to see a scene feel uninspired. I get why they do it and it make sense but very rarely do they break out of the Monster Girl Quest style, Scene -> Game Over.

    This game is insane in the sense that losing happens in stages and quite possibly unlocks exclusive areas and choices you get to make as a slave, drone, whatever. Something about it hits perfectly right and it's my all time favorite monster based game by far. I'm so glad I ran into it.

    The thing I absolutely hated about it is that it felt short. I wish this game could give me another 10 hours of content. Screw you dev for making this masterpiece. 10/10
  13. 4.00 star(s)

    bangjutta

    Honestly, a bit disappointed with this one. Not because the game is bad, but because it had to follow the first Sinisistar, which was a masterpiece. It feels like a case of trying to "improve" too much. Forgetting what it's main purpose is. The first game was straight to the point and no-nonsense. This one feels too stretched, with too much walking and too much dialogue. Some monsters that should have had a cutscene don’t have one. Writing out what happened to her after defeat kind of takes away the mystery - imo. Also way too much guro and some weird end scenes.


    Great game tho, no regrets buying it.
    Likes: mc247
  14. 4.00 star(s)

    FP5346

    This review focuses on how well the game’s content and systems are used. Size definitely matters, but I believe that the real meat is how well they are used; you know the phrase.
    * The story lacks a strong climax (the other definition of climax), and the characters didn't grow that much throughout the journey, but it's justified because the idea is that the world reacts more to the existent of the characters themselves anyway. Worldbuilding is well-realized and consistent, but it didn’t affect the world on a large scale. For example, the raid event does respond to the player’s decision, but immediately fixed after such consequence. How does it affect the whole world once the raid is destroyed by the player? Maybe spiders get less food to chew on and start expanding desperately (however, they are generally less powerful because of the lack of food)? Just one more continuity would hammer in a breathing world.
    * The combat loop is basic but fitting for the world. For most encounters, kiting is the only loop with harder enemies requiring better kiting. Movement is slower than many games, but intuitive enough that makes me felt like I am treading an unforgiving wasteland. Balance-wise, the bow absolutely destroys magic melee in terms of viability because later on, the bows will get an infinite penetration and explosive upgrade. Magic melee only felt viable at the final boss because small ADS come from every angle.
    * I don't find a problem with bow QTE, but I could see why someone has a problem with it. However, I think it would trivialize the game if the bow was free-aim. I would spam it like there was no tomorrow for these abominations because most enemies and bosses are designed around weakpoints and puzzle-based solutions.
    * Status effects exists... it barely matters because they can be easily removed.
    * Struggling mechanic is basic, but fair. It is a reasonable punish for when the player gets grabbed multiple times.
    * Exploration is node-based. Fast travel isn't everywhere, but it's abundant enough to not be uninteresting.
    * Saving is forgiving with autosave on entry although you can get soft-locked if you enter a node with low HP and no heals; extremely avoidable.
    * SFX and audio are great; unique enough to stand out from other games I have played.
    * Ran into no bugs and no FPS issues with a decent rig although the load time can drag.

    If you came all the way down here (we gotta stop making way too many euphemisms), that’s a goal! Here’s a well-deserved Porn Rating!
    Human-on-human: 4.7 out of 5 - beautiful
    Human-on-creature: 5 out of 5 - like the other reviewer said: absolutely cinema
    Mind control: 4.6 out of 5 - only a few, but great representation
    Vore: 3.5 out of 5 - it's alright; only some internal view, but beautiful art. Good vore is challenging in my opinion.
    Gore: 4.1 out of 5 - brutal, but maybe there could be a little more to serve the game's world

    Weighted Score (everything included): 4.46 out of 5
    Conclusion – decent game, but a must-play for erotic aficionados
  15. 2.00 star(s)

    sibiris

    The game looks amazing but thats it. It has nothing more to offer.
    To be fair I havent completed even half of this game, maybe it somehow gets better, but I see no point in wasting my time like that.
    The story - doesn't exist.
    Combat - prehistoric.
    Fun? None.
  16. 4.00 star(s)

    Rizzoning

    It's a medieval apocalypse 2D platformer action game.

    Gameplay is simplistic. You have 3 attacks and a jump. No dash, block, or parry. Your walking speed is very slow (even with "always run" enabled). You save and heal at checkpoints. There is fast travel, a map and a quest log.

    The porn is classic struggle mechanic monster/tentacle hentai. The H-scenes are censored. Graphics are pixel-style with hentai CG portraits.
    Lots of the porn is just bad endings. However not every loss leads to porn, sometimes your character just dies a horrific death. Kinda off-putting in my opinion.
    At the same time, not every loss is a game over, in some cases the female protagonist just goes through an H-scene, gets inflicted with a debuff and then you can continue the fight, or she gets impregnated and teleported elsewhere in the area.
    The consequences of losing are not consistent.
    The pregnancy mechanics are weird. Either it just leads straight into a game over, or it is a debuff that you have to remove. Again, not very consistent.

    This is not the kind of game where you go "let's just see what happens".
    Granted, there are checkpoints, but losing on purpose is not worth the trouble. You clear an area without losing and then look at the loss-scenes in the gallery later - defeating enemies unlocks their gallery scenes.
    Especially true for the area in which fast travel is disabled, since getting inflicted with debuffs from losing will make it much harder to get out of it.
    There is also one scripted loss that is necessary for the main quest. I'm never a fan of those.
    The game is kinda difficult towards the end, but not so much that I'd call it an issue.

    The story is mostly irrelevant. As far as I know there is only one ending and it is very short.
    There is a NG+ system, but no NG+ exclusive content.

    All that said, the developer put a lot of effort into this game.
    I'd give it 3.7 stars out of 5 if I could. It's okay.
  17. 5.00 star(s)

    Angel Water Memories

    I have no words, game was absolute cinema

    Story:
    Horny and good

    Gameplay:
    Not hard and not easy, just right

    Eroge scenes:
    Absolute Cinema, for some reason Haanja eroge scenes are twice as hot.

    Artwork/Soundtrack and voice:
    Absolute Cinema

    Will I recommend to my friends?:
    Strongly Agree

    Will I recommend you to hit on any nun in real life that looks like Lilia so you can re-enact the scenes in the game?
    No, slit your throat, and your dick, there is no way this will work. The fact you're going to do that is borderline insane.

    Will I recommend you to dress your girlfriend the same way as Lilia so you can call your bros over to gang rape her into submission?
    No, treat your girlfriend like an equal. If she's short, treat her like queen.
  18. 4.00 star(s)

    Deleted member 3497516

    Good game, However some scenes are too violent for the sake of being violent, gameplay is too easy at times, too difficult at others, great animations, one of the best 2d strollers out there, the story is pretty lacking though, i really like the animations with humans, they are very good, wish this dev made a normal game like that one day.
  19. 5.00 star(s)

    full of funny guys

    2025 game of year

    Game completion: complete √
    Gameplay: very good √
    Art standard: high √
    Game content: normal √
    Game repeatability: normal √
    Optimize: very well
    Unlock Gallery/Difficulty levels: little hard √
  20. 5.00 star(s)

    atlas381

    A really well polished game! It was fun, I'm not really into goro but I viewed it as an echi dark souls game and had a lot of fun. There are many scenes I still enjoyed as well, the animations/models/environments/music/story its all very high quality. I wish other games of this genre would implement gallery of defeated enemies; like they did in this game, it is a large quality of life feature. FYI omg and the final boss is actually really challenging it took me like 10 tries and i had maxed out everything and tons of potions xD