I quite like this game.
The writing is probably my favorite as I like all aspects of it. The jokes really land for me. The dialogue is charming and well done. The characters are unique, fit the setting, add to the world building, and are all charming in their own way, and I like their chemistry with the main character. I've also enjoyed the overarching plot, lore, and character backstories.
The art and the girls are beautiful.
I like that the minigames are there and I think they serve the game's story that the main character is doing all these odd jobs and gaining favor. I like the more puzzly ones like the pipe cleaning, restoring the stuff in Morwenna's drawers, and decoding messages, though the blacksmithing puzzles felt cruel in its use of tetris pieces that you can't rotate. I wish the painting minigame were a little more engaging as it feels the most core to the main character and the game's plot and romance as well a showcase for its art. The clicking and dragging on a mouse isn't very fun. At the moment I can't think of a better way to do it and they are all skippable for the folks that don't want to engage.
Slay the Spire is probably my most played video game ever so it's cool to see the deckbuilding roguelike combat here and I think it's fine. It mostly suffers because of that being the comparison point as I find myself missing the mechanics and quality of life UI features from the other game.
I wish the game were a bit more polished. I understand it's an indie porn game by a small team but when other aspects of the game are really good it makes some rough edges stand out more. It is very small stuff but I get surprised at how often a certain font, small animation, or sound design choice ends up being quite distracting.
Still though, the more important things are done well and I appreciate the developer's active participation and transparency in this community especially considering the significant trade-offs that come from it.
The writing is probably my favorite as I like all aspects of it. The jokes really land for me. The dialogue is charming and well done. The characters are unique, fit the setting, add to the world building, and are all charming in their own way, and I like their chemistry with the main character. I've also enjoyed the overarching plot, lore, and character backstories.
The art and the girls are beautiful.
I like that the minigames are there and I think they serve the game's story that the main character is doing all these odd jobs and gaining favor. I like the more puzzly ones like the pipe cleaning, restoring the stuff in Morwenna's drawers, and decoding messages, though the blacksmithing puzzles felt cruel in its use of tetris pieces that you can't rotate. I wish the painting minigame were a little more engaging as it feels the most core to the main character and the game's plot and romance as well a showcase for its art. The clicking and dragging on a mouse isn't very fun. At the moment I can't think of a better way to do it and they are all skippable for the folks that don't want to engage.
Slay the Spire is probably my most played video game ever so it's cool to see the deckbuilding roguelike combat here and I think it's fine. It mostly suffers because of that being the comparison point as I find myself missing the mechanics and quality of life UI features from the other game.
I wish the game were a bit more polished. I understand it's an indie porn game by a small team but when other aspects of the game are really good it makes some rough edges stand out more. It is very small stuff but I get surprised at how often a certain font, small animation, or sound design choice ends up being quite distracting.
Still though, the more important things are done well and I appreciate the developer's active participation and transparency in this community especially considering the significant trade-offs that come from it.