3.5/10
The artwork is really good... ... ...
That's about all the positive things I have to say. Sir Stretchalot is more of a Visual Novel than a game. MGQ had more gameplay and story depth, and I don't think that game's as good as most people would like to believe. The "game play" in this is equivalent to the typical JRPG trash where mashing A/X for 30-40 minutes counts as passable game design.
The pacing of the story (which really isn't that bad, mind you) needs work. It's way too slow, and you get almost no payout for about 2 hours. The MC is super cringe, but he's written well enough that you don't mind it, and is the only thing carrying the story through the first 2 grueling hours of "press A for the next block of text".
Overall, this game is cute, but lackluster. Like a pre-alpha demo that needs a lot of polish to meet standards. If the quirks are ironed out, I can possibly see this as being a great experience. For now, though, I'd steer clear, unless you have a lot of time to waste.