--- Gameplay: 3/10
The game revolves around using advantageous-element units to beat the element of the enemy, while swapping units to use their abilities sometimes. Simple and rewarding when it works. The bad part is units can use levels to be significantly stronger, and experience is strictly limited in this game, and no way to retract levels. This means you can put yourself in very bad positions early if you level the "wrong" units and lack the ones you want to carry some stages.
I appreciate good challenges but I found myself stuck on some stages for 15-20 minutes trying to build the perfect composition and trying different attribute layouts to see how to overcome my mistakes.
--- Visual & Audio Design: 6/10
Very pretty pixel art, I am actually a huge fan of it. Audio is whatever, nothing good or bad to mention.
--- Ero Content: 4/10
Quality, but very limited, each unit reuses the same ~8 positions or whatever. Nothing else to it. Could've had a lot more of anything.
--- Overall: 5/10
It's a simple but punishing game that suffers from poor fundamental decisions and a small amount of ero content. I would love to see this game expanded on with far more stages, slower difficulty curve, maybe more units, or at least more content involving current units.
A game never pushed me to use cheat engine but this one, after I feel like I couldn't beat the final 2 stages due to certain units not being appropriate levels to beat the enemies. Just use cheat engine or take on a significant challenge for little reward.
The game revolves around using advantageous-element units to beat the element of the enemy, while swapping units to use their abilities sometimes. Simple and rewarding when it works. The bad part is units can use levels to be significantly stronger, and experience is strictly limited in this game, and no way to retract levels. This means you can put yourself in very bad positions early if you level the "wrong" units and lack the ones you want to carry some stages.
I appreciate good challenges but I found myself stuck on some stages for 15-20 minutes trying to build the perfect composition and trying different attribute layouts to see how to overcome my mistakes.
--- Visual & Audio Design: 6/10
Very pretty pixel art, I am actually a huge fan of it. Audio is whatever, nothing good or bad to mention.
--- Ero Content: 4/10
Quality, but very limited, each unit reuses the same ~8 positions or whatever. Nothing else to it. Could've had a lot more of anything.
--- Overall: 5/10
It's a simple but punishing game that suffers from poor fundamental decisions and a small amount of ero content. I would love to see this game expanded on with far more stages, slower difficulty curve, maybe more units, or at least more content involving current units.
A game never pushed me to use cheat engine but this one, after I feel like I couldn't beat the final 2 stages due to certain units not being appropriate levels to beat the enemies. Just use cheat engine or take on a significant challenge for little reward.