RPGM - Size Shenanigans [v0.3.0d] [Size Shenanigans]

  1. 2.00 star(s)

    3.142

    gameplay is extremely tedious, quest hooks dont contain enough information to actually solve the quests and if you skip or miss their dialogue, youre fucked. The map is too large - its basically a walking simulator.

    storyline, idea and pictures are not bad though!
  2. 1.00 star(s)

    AnisNIK

    I mean what kind of intro is that? This is pure mockery honestly and nothing else. Find that girl but don't find that girl actually find that other girl so she can hand you an item that isn't the item you need but you can get the item from that other girl.
    What?! Dev should lay down the bath salts and just cut the entire intro. So dumb.
    It gets even worse, so I'm a swordsman now... but actually I'm not lmao. Now get myself pure water? Mmmkay let me quickly go to the shop... PSYKE you need 5 monster coins to get one pure water so go farm slimes on a snails pace. I hit those slimes for miniscule damage while they can stun and have the name Stun Slime. Wut.
    This dev must hate its players there cannot be another explanation for this trash.
    Or ask the Nun in the church to make you an acolyte.
  3. 3.00 star(s)

    bruh4269

    TLDR: gameplay is bad, scenes are good and niche.

    You run around doing super long fetch quests for about an hour in the introduction section of the game. Trying to figure out who you're supposed to talk to/do is extra difficult because all the characters have complicated names and are in buildings on opposite sides of the map (it's way too big for no reason). I honestly think this whole section (it has no h-scene too) could be remove and it would improve the game by a lot.

    After the introduction you get shrunk and run around fighting enemies and getting in all sorts of shenanigans with the giant ladies. The scenes are fun and the level of complexity makes unlocking them feel rewarding but I still think some sections would benefit from being simplified AND that in-game guide system needs to be added for at least the main quest.
  4. 4.00 star(s)

    Buisness

    Honestly Solid.

    Not typically a fan of AI art, but its a hell of a lot better than most other games, and I do appreciate a bit more attention on the genre. Plus a lot of the scenes were really well composed and used angles I have yet to see in many other games.

    The overall introduction however, sucked balls. I spent about an hour wandering around figuring out why they wouldn't accept the contract, turns out there's a whole quest line and you have to become a "full member" first.
    The instructions are overall pretty balls, just "go to this person" or an ambiguous" do this for me, with no instructions on what actually to do.

    Regardless, looking forward to more of this, also hoping the AI art is temporary since it can stick out at times.