First of all, the game has a huge amount of content, but it's very hard to access most of it. There’s no clear storyline the game tells you to follow, so when you start, you’re completely lost. Most scenes are available from the beginning (except those requiring relationship level), but because you're exposed to so much content all at once, it's hard to understand your objective.
Except for Nyx, Nox, and Amelia, none of the characters really have any personality—you just see their scenes. This makes them feel meaningless and empty, like you’re just watching random porn clips. Only Amelia shows some form of character development.
What makes things worse is that you can only interact with key characters at specific hours of the day and at specific locations, which makes progressing the story quite difficult. If you miss the right time and place, you just keep seeing the same scenes and dialogue. The game doesn’t inform you of any of this, so you end up manually searching the entire map during all five time phases—Morning, Midday, Dusk, Evening, Night—hoping to randomly find the character you're looking for.
The map itself is unnecessarily huge and mostly empty. A smaller, denser map would have made accessing content way easier and more engaging.
Another frustrating mechanic is the probability-based encounter system—even if you're at the right place and time, RNG might prevent a character from spawning at all. That’s honestly just tedious.
The game does try something creative with different minigames for fetishes like unbirth, which is nice in theory—but in practice, the scenes take way too long. For example, to pleasure a specific character, you have to repeat the exact same minigame 10 times, with no variety in animation or text. This becomes repetitive and boring really fast. It's also very grindy game.
Worse, there’s no skip feature, so each unbirth attempt forces you to sit through the same 20-second animation every time. That alone makes some fetishes feel like a chore.
The fetish range is extremely wide. Even though the game doesn’t list tags like gore or scat, these niche fetishes are available as optional content. The scat content isn’t processed through a femdom or humiliation angle, but instead appears only if the player continues deeper into the intestines during certain anal vore scenes. There's even a unique minigame for it, which I think is a great addition. That said, I wish the scat had more dominant/humiliating context to fit better into femdom themes.
Another point: every side character has a daily routine, but the inability to change the time of day manually through the menu is annoying. You have to find beds just to fast-forward time, making it even harder to track characters’ schedules.
Despite picking the easy difficulty, the game still felt pretty hard in the beginning. Also, I think requiring "Z" and "X" key presses or QTEs during lewd scenes—especially in fetish games where your second hand might be occupied—is not a good design choice. Arrow keys alone would have been more than enough . That being said, I do respect the effort put into this game. The amount of content is impressive, and the fact that it’s being offered for free is worth acknowledging. Because of that, I’d still give it 4 stars overall. But if I were to rate it purely based on technical design, repetitive unskippable animations, and the frustrating pacing, I would probably drop it to 2 stars. Thanks for reading.
Except for Nyx, Nox, and Amelia, none of the characters really have any personality—you just see their scenes. This makes them feel meaningless and empty, like you’re just watching random porn clips. Only Amelia shows some form of character development.
What makes things worse is that you can only interact with key characters at specific hours of the day and at specific locations, which makes progressing the story quite difficult. If you miss the right time and place, you just keep seeing the same scenes and dialogue. The game doesn’t inform you of any of this, so you end up manually searching the entire map during all five time phases—Morning, Midday, Dusk, Evening, Night—hoping to randomly find the character you're looking for.
The map itself is unnecessarily huge and mostly empty. A smaller, denser map would have made accessing content way easier and more engaging.
Another frustrating mechanic is the probability-based encounter system—even if you're at the right place and time, RNG might prevent a character from spawning at all. That’s honestly just tedious.
The game does try something creative with different minigames for fetishes like unbirth, which is nice in theory—but in practice, the scenes take way too long. For example, to pleasure a specific character, you have to repeat the exact same minigame 10 times, with no variety in animation or text. This becomes repetitive and boring really fast. It's also very grindy game.
Worse, there’s no skip feature, so each unbirth attempt forces you to sit through the same 20-second animation every time. That alone makes some fetishes feel like a chore.
The fetish range is extremely wide. Even though the game doesn’t list tags like gore or scat, these niche fetishes are available as optional content. The scat content isn’t processed through a femdom or humiliation angle, but instead appears only if the player continues deeper into the intestines during certain anal vore scenes. There's even a unique minigame for it, which I think is a great addition. That said, I wish the scat had more dominant/humiliating context to fit better into femdom themes.
Another point: every side character has a daily routine, but the inability to change the time of day manually through the menu is annoying. You have to find beds just to fast-forward time, making it even harder to track characters’ schedules.
Despite picking the easy difficulty, the game still felt pretty hard in the beginning. Also, I think requiring "Z" and "X" key presses or QTEs during lewd scenes—especially in fetish games where your second hand might be occupied—is not a good design choice. Arrow keys alone would have been more than enough . That being said, I do respect the effort put into this game. The amount of content is impressive, and the fact that it’s being offered for free is worth acknowledging. Because of that, I’d still give it 4 stars overall. But if I were to rate it purely based on technical design, repetitive unskippable animations, and the frustrating pacing, I would probably drop it to 2 stars. Thanks for reading.