Smoke Effects

Insanepenguin91

Member
Game Developer
May 18, 2017
402
3,439
309618

Hello Guys,

Im trying to get some smoke effects into my renders but i cant get a realistic look. below is the asset im using, ive been messing around with the surfaces options and changing the color options but this the result i get. im wondering if anyone has experience using this asset or can recommend another asset that gives a realistic smoke look

thanks in advance

 

Papa Ernie

Squirrel!?
Uploader
Donor
Dec 4, 2016
12,330
47,478
View attachment 309618

Hello Guys,

Im trying to get some smoke effects into my renders but i cant get a realistic look. below is the asset im using, ive been messing around with the surfaces options and changing the color options but this the result i get. im wondering if anyone has experience using this asset or can recommend another asset that gives a realistic smoke look

thanks in advance

Try asking here: https://f95zone.to/threads/3d-software-help-and-assistance-ask-away.11702/

Similar assets:
https://f95zone.to/threads/atmospheric-smoke-planes-for-iray.13910/
https://f95zone.to/threads/jepes-z-bundle.7893/
 

Mortze

Member
Game Developer
Aug 27, 2017
123
1,933
I always try to avoid using smoke/fire/water props in DAZ and use brushes in Photoshop instead.
It saves me render time, avoids weird rendering artifacts and undesired effects, takes less time to mount the scene and makes me train skills in Photoshop.
 
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mickydoo

Fudged it again.
Game Developer
Jan 5, 2018
2,446
3,548
I always try to avoid using smoke/fire/water props in DAZ and use brushes in Photoshop instead.
It saves me render time, avoids weird rendering artifacts and undesired effects, takes less time to mount the scene and makes me train skills in Photoshop.
Me too, I just use a .png and add it in.