updating my analysis after update 0.7ww
I just wanted to say a few things I noticed in my last gameplay.
The story is good, it tells about Norse mythology involving gods and goddesses, demigods and time travel, and with references to Sandstorm, the dev's game. The pace of the story is good, it's not rushed, after many impactful events he knows how to take things calmly, for example after an invasion or dispute or chaos, the characters take time to calm down, hang out with each other and see the landscapes, so I would say that the rhythm of the story is good, as is the progression with the characters.
about the characters' routes, it's something I didn't like, it's very easy to lose track with some girl or with all of them... you can really be left alone if you choose the wrong things or choose just based on your tastes, I feel sometimes that I'm choosing what the developer wants me to choose, if I don't want to be without the girl I like or alone. And it's very unfair because when you lose points with a girl, your points with her are reset as if she hated you and goodbye to this route,
example Matilda is arguing with the carpenter to fix her wooden door and a chair and they are fighting, the mc appears out of nowhere as if it were destiny, and instead of just remaining silent the dev forces the mc to interfere, and Matilda insulted Astrja and her entire family, then the player has the option to choose between defending Matilda or defending the "honor" of Astrja's family, as if what a single person like Matilda who has a bad reputation for treating everyone bad, would had weight in the words, what if she's talking bad about Astrja's family, no one likes her, but the player has to choose whether to defend Matilda or Astrja, Astrja's sister appears behind the mc, out of nowhere as if it would be another meeting of destiny watching everything and it ends with MC, treats him badly, a very bad scene takes place and she says goodbye and leaves and the points with her are reset, the same thing if defending Astrja's family, Matilda say goodbye too.
Why didn't the MC just stay silent? but it was a forced scene for the player to lose the route with one of the girls, which ended up collecting points for nothing throughout the entire gameplay, so it's a bit frustrating and this happens with all LIS, no matter how much you invest in a LIS, the game will get you making you choose something stupid just to lose something, and sometimes the save is too far away to go back and recover.
Another thing that I didn't like was the animations in the +18 scenes, it's as if the dev took two photos and kept changing the photos with each click of the player, you click on the screen and the photos keep changing as if it were animated... The game's animations leave a lot to be desired... and the dialogue in these +18 scenes is very weak, without depth, it makes me want to skip the +18 scene with that girl I was waiting for a while to have something... so it kind of is not rewarding
I would say that what keeps me in the game and what makes it really worth it is the Norse history, the mythology, because in terms of relationships with the girls, either you lose them forever by forced choice or the scene is 2 photos in transition.