Thanks for the feedback.
I don't think anyone can predict what brings success and since you mentioned successful games with such fetishes, I can say that the most successful adult games in terms of players, reviews and even revenue if you will are games that barely have any hard-core fetishes like House Party, Subverse and Wild Life.
My goal was mainly to focus on monsters and size difference (there will be animations with the bosses in the future), you could also say sexy girls vs ugly guys/monsters.. Still I agree that the kinks you suggested could very well fit a monster game.
What I've been thinking of is this from your suggestions:
- X-ray: Could you give me any clue on how to implement it in a 3D game at least visually? Or any games that have done it, because I've seen a few, but they just have a 2D animation of the internal penetration and if that's fine then it will be the easiest thing I can do and was planning to do from the start.
- Egging and Pregnancy: There was a discussion on discord and it will be something that's added to the game.
- Damaged clothes during combat: This is on my roadmap since v0.1.
- Extreme/Excessive cum: I will definitely add that just need to work on the liquid physics.
Do you think I missed something that can fit a monster based game? The "forced" content is out of the question, because Patreon and Steam (I'm pretty sure) are banning it right away.
If you want to go by sales metric, DLsite store's ranking by sales shows that the top 10 H games all have various fetishes under their belt. H games that in theory have sold for six digit numbers or more in terms of USD conversion. (Top H game selling for 12,100 JPY = $83~USD x 26,198 = $2,174,434)(
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). Said H game is a massive harem waifu capture system with combat rape, dating sim, impregnation and love/slave system. That being said, it's also a 2D RPG maker H game with Monochrome rendering. The 2nd most sold title however is an animated 2D H game, with 3 main girls of different variety, as well as impregnation, cuminflation, monster and bestiality, combat rape, prostitution, slavery, corruption of morals and different endings based of slutty the main girls are. Every top selling H game has some gimmick whether it be massive HCG count, tons of H mechanics or both. (With the only outlier being Teaching Feeling with it being exclusively a dating sim with a bad end slave route.) Don't think it's unfair to use a Japanese store page either, Patreon devs have made just as lucrative if not more so with their cash cows. Breeding Season back when it was still around make 60k a month. That H game was a monster breeder simulator.
The point being yes, mechanics do play a massive role, because if these H games didn't have them, they would have just been your average RPG maker H game. These developer have already done that for quite some time in their history. Progressively getting to the point they're at now where they're practically ready to retire whenever they choose to thanks to how much their H games have evolved, shaping the way coomers have come to enjoy and set their standards on. This is the goal, the bar in which I would recommend you set your sights on. Within reason to your abilities of course.
As for the other points:
1. I know of very few X-ray style H games in 3D movement style. Usually they have it as a status menu option you can click to see their internals as well as other lewd statistics.
2. It's good that you're adding more fetishes then!
3. A simple yet complex system to add, try to make the destruction mechanic as simple as ca be to ease the future you burden.
4. Also good to hear.
Patreon will eventually ban hentai altogether and Steam will always be unreliable, I wouldn't worry too much about appeasing them so much as ways to circumvent their shenanigans.
Time will tell for this H game.