4.30 star(s) 62 Votes

Lalo27

Member
Dec 19, 2023
118
85
161
Farm spells by capturing demons untill you unlock the trumpet, it helps a lot on second floor
Game isn't really that difficult once you understand what does what, unlock some really strong skills and when you get outfits shit becomes almost trivial at times
Is there a guide or something? I don't speak English well.
 

Hvallur

Member
May 2, 2023
172
129
129
What's this about capturing monsters and the trumpet?
In the safe zone there's a pit to the left, which opens after you catch a green little stone in a merchant shop
Go there and you'll find a girl that will teach you trap spells
 

Eepy Poss

Active Member
Jul 6, 2017
670
1,481
374
Havent played in a while, came back to check it out. I like that fishing was added but kinda hate the way fishing plays. The fish speeds are so inconsistent and all the fish being pretty much zone dependent makes the minigame take way longer if you're gonna go for the fish color you need the most, or be used suboptimally because most of your fish are going to be half as effective. Playing this game feels like being in a toxic relationship. I want to play it cause of the good bits that are there, but there's just so much more bad than good that I end up hating it the more I play it. Is there a way to unlock more spell slots yet? Having a second spell on each girl would genuinely make a decent difference at times.
 

Trongle

Artist, writer, game designer.
Game Developer
Jun 16, 2018
429
1,017
328
Playing this game feels like being in a toxic relationship. I want to play it cause of the good bits that are there, but there's just so much more bad than good that I end up hating it the more I play it.
Please be more specific with feedback, all you’ve spoken negatively about is the fishing mini game so far, so writing the whole game off as mostly bad after that comes out of nowhere. Personally I like the fishing mini game and I always attempt quantity over quality when catching the fish. If you time it right, due to the fish going different speeds, you can catch multiple in one cast.
The next update is adding more spells and spell slots to the game that can be unlocked through the arena mode challenge.
 
  • Like
Reactions: Isy_42

Eepy Poss

Active Member
Jul 6, 2017
670
1,481
374
Please be more specific with feedback, all you’ve spoken negatively about is the fishing mini game so far, so writing the whole game off as mostly bad after that comes out of nowhere. Personally I like the fishing mini game and I always attempt quantity over quality when catching the fish. If you time it right, due to the fish going different speeds, you can catch multiple in one cast.
The next update is adding more spells and spell slots to the game that can be unlocked through the arena mode challenge.
A lot of what I said in my review last year still kinda applies to this game. I need to play the current version more to unlock the other costumes but honestly it's just the balance currently with no real consistency. Without having the costumes to buff your base stats there really is no way to counterplay the RNG in this game, just feels like the player has no agency most of the time.

You don't have permission to view the spoiler content. Log in or register now.
Edit: I will say, with additional costumes unlocked and changing stats to a damage based build, that really does bridge the gap in the difficulty for me to make it more consistent. There's still issues with the balance of the skills and their price to value ratio, but otherwise with a good skill and higher base damage the game feels more in your favor for once. Although until you unlock those outfits and get those starter bonuses, the frustration I feel from the early game still applies, at least until more things get added and hopefully more early progression options to ease the difficulty spike of stage 2.

You don't have permission to view the spoiler content. Log in or register now.
 
Last edited:

Trongle

Artist, writer, game designer.
Game Developer
Jun 16, 2018
429
1,017
328
A lot of what I said in my review last year still kinda applies to this game. I need to play the current version more to unlock the other costumes but honestly it's just the balance currently with no real consistency. Without having the costumes to buff your base stats there really is no way to counterplay the RNG in this game, just feels like the player has no agency most of the time.

You don't have permission to view the spoiler content. Log in or register now.
Edit: I will say, with additional costumes unlocked and changing stats to a damage based build, that really does bridge the gap in the difficulty for me to make it more consistent. There's still issues with the balance of the skills and their price to value ratio, but otherwise with a good skill and higher base damage the game feels more in your favor for once. Although until you unlock those outfits and get those starter bonuses, the frustration I feel from the early game still applies, at least until more things get added and hopefully more early progression options to ease the difficulty spike of stage 2.

You don't have permission to view the spoiler content. Log in or register now.
So obviously there’s too much to respond to here, thanks for being specific about what frustrates you, I’ll keep that in mind.
I will say, When it comes to level one, I balanced the hell out of it since a year ago. Most enemy types have reduced health, Wizards, Slimes, and Ropers all have significantly less HP now. Ninja’s basic attack now can load debuffs, including poison which adds 9 DoT.
(Game is like 10x easier than initial release btw. There didn’t used to be an afterglow bonus or slave tickets either.
and even back then I could still consistently win more than I’d lose.)

There’s always been a natural kind of progression in video games and that’s game knowledge.You learn what enemies do and come up with strategy to take out your biggest threats before they become a problem. (That’s Archer’s specialty) I don't ever want it to be the kind of game where you just perma upgrade into winning, so if that's what you're waiting for, it's not happening. I'll add a lot of optional tools like the outfits and spells, but no unnatural progression.

Anyway thanks for the feedback, again.
 
Last edited:

bertsrandim

New Member
Jul 6, 2023
13
1
96
Quick question is there any difference in mobile and pc? I used a save file and for some reason when one of my characters got sexed I got a monster on my side which isn't something I've seen before in android
 

Hvallur

Member
May 2, 2023
172
129
129
Quick question is there any difference in mobile and pc? I used a save file and for some reason when one of my characters got sexed I got a monster on my side which isn't something I've seen before in android
That's a secret feature on all versions, they got no differences apart from some UI
 

Trongle

Artist, writer, game designer.
Game Developer
Jun 16, 2018
429
1,017
328
Quick question is there any difference in mobile and pc? I used a save file and for some reason when one of my characters got sexed I got a monster on my side which isn't something I've seen before in android
Android version has way less support than PC, so it's more prone to crashes and bugs. (that's because niether Cardinal or I have good enough droids to playtest it :'( )
 
Oct 21, 2022
43
94
94
random idea i had, but for those here for sexytimes maybe an idea for a new location on the map could be like a brothel or something, and you can choose to have one of the partymembers work there for a round and earn a chunk of gold, plus get a scene or two maybe. could even potentially have your hired mercenaries do it, or spend a slave ticket to skip waiting a round and get a reduced amount of gold (we gotta get our girls back, so we'll buy that ticket off of you) somethin like that, anyway a random idea i had and thought i'd share.
 

Trongle

Artist, writer, game designer.
Game Developer
Jun 16, 2018
429
1,017
328
random idea i had, but for those here for sexytimes maybe an idea for a new location on the map could be like a brothel or something, and you can choose to have one of the partymembers work there for a round and earn a chunk of gold, plus get a scene or two maybe. could even potentially have your hired mercenaries do it, or spend a slave ticket to skip waiting a round and get a reduced amount of gold (we gotta get our girls back, so we'll buy that ticket off of you) somethin like that, anyway a random idea i had and thought i'd share.
that's an idea i had in my initial pitch, but the game is so damn hard when you're short a single party member as well as gold coming so easily that i thought the love potion shop made more sense.
 
  • Like
Reactions: ev3rythingevil
Oct 14, 2022
15
23
79
that's an idea i had in my initial pitch, but the game is so damn hard when you're short a single party member as well as gold coming so easily that i thought the love potion shop made more sense.
I understand there is so much that goes in to making a game but some sort of brothel/prostitution thing would be amazing. Maybe it's less losing a character and more a minigame of sorts for a reward?

Like after area 2 instead of another crane game u can send a girl to the brothel and get an upgrade based on how well she performs/her customer(s)/the chosen act?

While I'm here I will also shamelessly beg for more group sex / gangbang scenes. This game is my GOAT between the art and gameplay, there are definitely some degenerate fetishes I'd love to see but still love what we've got already. It's the only thing I actually pay for on patreon y'all are awesome.
 
4.30 star(s) 62 Votes