Create and Fuck your AI Cum Slut –70% OFF
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4.30 star(s) 64 Votes

buppiest boi

Member
Jun 26, 2020
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So I can complete a depth 5 everdark libra without getting hit....but I can barely get to stage 2 on a porn game? I mean I dig it, lack of animations kinda sucks but the game is so detailed and well thought out that it's honestly fine. Now I just gotta stop having a major skill issue.
 

UNCORNIOUS

Newbie
Jul 14, 2025
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Okay its later now, im gonna suppose you got avalonia and some way to know how to tell which asset is which
1764899083245.png
1-Select file, then Open.
1764899352928.png
2-Then we go inside the game directory and click on _Data and select sharedassets0.assets or sharedassets1.assets (if what we are looking for its not in the 0).
It is important that is that specific file ended in .assets just that dont touch the others
1764899762087.png
NOT THE .resS NOT .resource
DO ALSO A COPY OF YOUR SAFE FILE AND GAME
YOU CAN BREAK SPACE CONTINUUM
YOU HAVE BEEN WARNED
1764900137897.png

3-Lets calm down and go to View, Filter, deselect all and select just Texture 2D
once we are done we are gonna go again to View and select Search by name and type the name of the Texture 2D we want or we can Go to asset and search it by ID it is important to know the path ID of the asset you wanna change, ill explain it later.
1764901917833.png 4-Now we got it, so lets go to
Plugins, edit texture
1764902120418.png

5-Click on Load and select what image you want, the limit is your imagition.
1764903148965.png

6-Lets do all the same search process but with the sprite of the same name.
im gonna select Import Dump
1764903486631.png
7-Down right the corner change it to json dump.
Im now gonna give you the
SCRIPT KEY to unlock "FULL RECT" and make it work.
Turn the SCRIPT KEY into a JSON File by exporting a sprite Dump into JSON format of any sprite and copy pasting the SCRIPT KEY entirely (do tell if it works as intended)
1764904521634.png

8-If everythings fine the beginning looks like this.
Lets put the name of our asset in
"name here" inside the comas like "Ninja Sattack" for example.
Hey Corni pal, do you think trongle will read all this?
1764905089741.png
9-Scroll down, find this message and put the
PATH ID there, the Texture 2D, the one that i was talking before, thegreenthing.
1764906828185.png
10-Go to step 6 and import the dump like i told you to, if everythings fine it ill show up normally.

congartulations you are a wiener.
 

UNCORNIOUS

Newbie
Jul 14, 2025
63
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Captura de pantalla 2025-07-25 001145.png Captura de pantalla 2025-07-25 002431.png Captura de pantalla 2025-07-25 004107.png Captura de pantalla 2025-07-25 031004.png
Here are failed attemps from the first time i tried that broke SPACE CONTINUUM.
This took hours to figure out and its not even the good way to do it, its just ducktape,
but its fast and relatively easy when you know the process.
 

Trongle

Artist, writer, game designer.
Game Developer
Jun 16, 2018
441
1,039
328
So I can complete a depth 5 everdark libra without getting hit....but I can barely get to stage 2 on a porn game? I mean I dig it, lack of animations kinda sucks but the game is so detailed and well thought out that it's honestly fine. Now I just gotta stop having a major skill issue.
Thanks! I’m glad you are enjoying it. Also there WILL be some animations in the future (I’ve made a bunch, but they aren’t implemented yet), so you can look forward to that happening at some point.
 
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Trongle

Artist, writer, game designer.
Game Developer
Jun 16, 2018
441
1,039
328
View attachment 5498715 View attachment 5498716 View attachment 5498718 View attachment 5498719
Here are failed attemps from the first time i tried that broke SPACE CONTINUUM.
This took hours to figure out and its not even the good way to do it, its just ducktape,
but its fast and relatively easy when you know the process.
That’s hilarious.
Also how did you get your hands on the unused spit roast art, as well as the “Human” Archer shitpost? Those are deep in the LNG iceberg

I’d love if we can find a way to make modding easier for y’all someday.
 

UNCORNIOUS

Newbie
Jul 14, 2025
63
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That’s hilarious.
Also how did you get your hands on the unused spit roast art, as well as the “Human” Archer shitpost? Those are deep in the LNG iceberg

Thats Circles fault.

I’d love if we can find a way to make modding easier for y’all someday.
I am experimenting with a method that im gonna call GRAFTING.
It consist on straight up making unity assets in unity (with the current exact same version of the game) making a project and (with a process that im not gonna explain now) GRAFTING it into a unity game, this has been proven possible.
Now another cool theory (and this is just a GAME THEORY) would be:
What if i do that with a previous version of the game?.
What if i GRAFT an asset from an old version of the game and put it in a new one so mods can be easily updated?
Imma test that now.
But im lazy...
 
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Throwaway1A

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Oct 4, 2021
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E-123-Omega

Member
Nov 22, 2024
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Netcore 6.0.0 was released near the end of 2021. Windows 10 came out in 2015. windows 7 came out in 2009 and official support ended in 2020. I salute your dedication to using software from better times, but you are gonna encounter more software compatibility issues over time.
According to the json on the Net 6.0.0 git page, windows 7.1 (and 8.1 too) are specifically listed as being unsupported for Net 6.0.0 unfortunately.

Also thanks for being direct about this instead of being that guy who tries to run a modern Unreal 5 high fidelity graphics game on their phone and says it won't launch but doesnt explain this unless pressed :HideThePain:
I don't see any reason to be embarrassed about using Windows 7. It's a good version. But unfortunately, it's really outdated. I'll have to replace it in the future. But right now, there are a number of technical limitations that prevent me from upgrading. This is solvable, but I'll have to completely wipe the computer. And there's a lot of data on it.

Interesting observation: In the PC version, the folder:
heroinetowerLNGWindowsV2.117\Heroine Tower Long Name Game_Data\StreamingAssets\Translations
stores text translations. This can be used for translations into other languages.
 
Last edited:
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UNCORNIOUS

Newbie
Jul 14, 2025
63
91
27
I am experimenting with a method that im gonna call GRAFTING.
It consist on straight up making unity assets in unity (with the current exact same version of the game) making a project and (with a process that im not gonna explain now) GRAFTING it into a unity game, this has been proven possible.
Now another cool theory (and this is just a GAME THEORY) would be:
What if i do that with a previous version of the game?.
What if i GRAFT an asset from an old version of the game and put it in a new one so mods can be easily updated?
Imma test that now.
But im lazy...
1764989988773.png
ITS POSSIBLE, I WAS JUST ACTUALLY FUCKING AROUND BEFORE, BUT ITS POSSIBLE.
 
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4.30 star(s) 64 Votes