Heyo!
I am very new to using Daz, and any other similar software. But I have some questions about Daz3D.
What is an ideal way of working with environments? Let's say I have a couple of characters who are inside an apartment chatting. I would want some slight differences of the characters showing that they are speaking. What is "more optimal", rendering the environment once and "pasting" the characters onto the background or doing complete renders with characters and environment? If the first answer, how would you deal with lighting?
Also, how do most work with environments? Are developers limited by what is available on asset stores and such? I would think that building a neighbourhood of a city (if that is what is required) would be quite difficult and require some good skills in both modeling and texturing.
About characters, how do you create good looking characters? I've played a couple of VNs with some good looking characters and I would assume they are custom characters and not directly out of the box. Do you build a library of characters, pick a base, like Michael, and then do some morphing with features from other characters?
I've seen some assets directly refer to specific models/characters, is this something to keep in mind or at all important? Or is it workable on other characters?
I tried applying some expressions to a character but it did not work, nothing changed on the face, and if something changed it was a tiny little thing. It didn't apply the expression at all or only a little nudge of the skin, any ideas why?
And lastly, how are animations in Daz? I've read it can be quite a pain, or not that good. I haven't really tried myself as I am still figuring out the basics. I've played some VNs that have better animations than others, most are pretty stiff. How difficult is animations with Daz, is it possible to create some fairly dynamic animations?
These are a lot of questions and I hope you can answer some. Thanks in advance!
I am very new to using Daz, and any other similar software. But I have some questions about Daz3D.
What is an ideal way of working with environments? Let's say I have a couple of characters who are inside an apartment chatting. I would want some slight differences of the characters showing that they are speaking. What is "more optimal", rendering the environment once and "pasting" the characters onto the background or doing complete renders with characters and environment? If the first answer, how would you deal with lighting?
Also, how do most work with environments? Are developers limited by what is available on asset stores and such? I would think that building a neighbourhood of a city (if that is what is required) would be quite difficult and require some good skills in both modeling and texturing.
About characters, how do you create good looking characters? I've played a couple of VNs with some good looking characters and I would assume they are custom characters and not directly out of the box. Do you build a library of characters, pick a base, like Michael, and then do some morphing with features from other characters?
I've seen some assets directly refer to specific models/characters, is this something to keep in mind or at all important? Or is it workable on other characters?
I tried applying some expressions to a character but it did not work, nothing changed on the face, and if something changed it was a tiny little thing. It didn't apply the expression at all or only a little nudge of the skin, any ideas why?
And lastly, how are animations in Daz? I've read it can be quite a pain, or not that good. I haven't really tried myself as I am still figuring out the basics. I've played some VNs that have better animations than others, most are pretty stiff. How difficult is animations with Daz, is it possible to create some fairly dynamic animations?
These are a lot of questions and I hope you can answer some. Thanks in advance!