- Jan 13, 2018
- 1,385
- 6,067
I am leveraging this code to create a function so I can call it in an image slideshow.
The sound effect is too loud in this section but it is fine in other parts of the game, so I just want to adjust the volume. I have tried a variety of ways and none of them seem to work. Suggestions would be appreciated.
Code:
init python:
class atl_play_sound(object):
def __init__(self,sound):
super(atl_play_sound,self).__init__()
self.sound=sound
def __call__(self,*args,**kwargs):
if not renpy.predicting():
renpy.play(self.sound)
image slideshow1:
"gui/mm_slideshow/mainmenu_bg1b.jpg" with Dissolve(2.0)
pause 5.0
"gui/mm_slideshow/mainmenu_bg1b.jpg" with vpunch
pause 0.5
function atl_play_sound("media/audio/effects/glassbread.mp3")
"gui/mm_slideshow/mainmenu_bg1ba.jpg"
pause 3.0