Easily a cut above most games that make it onto the site. If you're interested in SLGs or trainers you should definitely not pass this up.
Gameplay is pretty chill; there's a good variety of trainings you can pick between that raise different stats, and the scenes themselves evolve as training progresses which is nice. As far as I can tell there isn't much of a time limit or failure state; you just pick what you want to do and as long as you raise the main obedience stats you're progressing. There's some side-content where you can manage the layout of your room and what items are in it to change stat boosts, and go searching for new items during time slots, but since time has so far been pretty available for me and stats pretty loosely required, it mostly feels like something that's there for optional flavor.
Translation is good; I might even say solid. About 1 in 100 lines will have some kind of error in pronouns or word choice, but the whole story is understandable and you'll quickly forget this is MTL in between those occasional hiccups. I initially wasn't sure I wanted to try this because I have a low tolerance for classic unintelligable MTL, so I'm a little confused at how good this is.
Plot is straightforward, haven't really felt much in the way of danger and the things that might be twists have so far been easy to see coming. Nothing bad I'd really say about it though since if you've played games in this genre you've probably already built up a solid tolerance to terrible protagonists who do bad things for selfish reasons. Having multiple heroines you can pursue at your own place is nice.
Art is professional, if slightly dated. The original came out in 2012 and I'd say the style seems more at home in the 2000s than 2010s, but the images and sprites have good resolution and a crispness that prevents them from feeling properly outdated.
Other minor points of praise; there's a good amount of dialogue sprites which helps characters feel expressive and dynamic in coversation. Also, the camera can shift around the scene slightly as different people talk which is interesting, and the fact that sprites blink is a small thing that can really stick out at you if you're used to playing games without it.